Lanefan
Victoria Rules
Yeah, as DM I get some of that too; and I see it in others in the game I play in. But in our case young age has little to do with it, as we all left 20-something behind far too long ago.I would love to use downtime, but when my players arrive at a town with no pressing mater, they always, always look at me with a blank stare and say: ''what are we supposed to do now?''.
People likes to complain about ''railroads'', but it seems I have fallen upon the only table that loves being told where to go and who to talk to with large glowing signs like in modern video games.
Probably a situation due to young-ish age (from 24 yo to me at 29 yo as the DM) and a good mix of ADDH, short time to play etc etc. Anyway, to them time not adventuring = time wasted.

For my part, our system forces a few weeks of training on level-up; without that there'd rarely be any downtime at all. Even when I-as-DM make a point of telling them that the plot-based time pressure is in terms of years or decades rather than days or weeks they still want to be off and at 'em as soon as they possibly can.
As player, I can almost always find somethng to do with downtime; though whether it's something anyone else would want to see done is sometimes a very open question...
