TwoSix
The Year of the TwoSix
Exactly.This is not an issue with DPR. This is an issue with not understanding where/how to use DPR.
DPR is a pure damage comparison, assumed for cases where doing damage is the correct/best choice like:
- You are out of ressources / do not want to spend ressources
- you sre a martial and cant do other than damage
- you have an enemy immune to all effects but damage
- in 3 turns ritual is succeeding we need to kill them before that.
- we already have 2 casters doing crowd control and almost no damage so your job is to kill enemies as fast as possible before our crowd control breaks.
Therefore suggestion etc. Is worth 0 dpr, because it is not fulfilling the job of doing damage.
Anyone suggesting a DPR measure is an exact measure of efficacy is obviously making a large mistake. There are plenty of times when invisibility or suggestion or hypnotic pattern has much greater efficacy than fireball.
DPR (and also eHP calculations for damage taken) do have a correlation with efficacy, assuming situations will often arise in which encountered NPCs are fighting back and need to be taken down, usually through depletion of HPs. So DPR is a useful metric as part of a more holistic consideration of character efficacy. Assertions that it's the most important consideration, or that it's a meaningless consideration, are overly broad assertions.







