FrogReaver
The most respectful and polite poster ever
The modeling for that in the framework I just provided seems straightforward.Some of those are incomplete.
Control is often going to be DPR, because the type of control also allows others hit more accurately and/or crit automatically, allowing greater DPR to occur. In those situations, it also becomes future enemy turns removed.
- Convert the Control component into enemy turns removed.
- Convert the DPR-Support component into enemy turns removed.
- Add them.
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