Dr. Si's Curse of the Crimson Throne - Beta Group

Thorson

Hearing the scream Thorson is in the room as fast as orcishly possible, with instincts he wasn't aware that he possessed he sweeps the boy up in his arm and turns him away from the grisly scene and backs him out of the room and over to Lynn.

Calm him down, the barbarian says tensely, but not unkindly. Our employer is dead, and she's been dead a while, which makes me wonder, who really hired us? The object she sent us after is here after all, perhaps we were summoned by her spirit?
 

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Dj'hân unashamedly buries his small grimy face in the beautiful half-elf's crimson skirts. The boy continues to bawl as Thorson offers his theories.
 

Lynn started as the little halfling's scream pierced the oppressive air of the fishery's sublevel. Before she could even react however, Thorson had already bounded across the room and scooped up the terror striken boy. When he brought Dj'hân to her, Lynn knelt down and gave him a quick once over to make sure he was alright.

Are you hurt?

Not finding any sign of injury she held the little halfling close, stroking his hair trying to calm him down as she tried to decipher what Thorson was saying. Her face was a mix of concern and confusion.

Dead? What are you talking about?
 

Dj'hân blubbers out an explanation as best he can between sobs in response to Lynn's question. "She's dead. The nice Varisian woman. With the cards. We met. Back when. On Lancet street. Her head. Cut off. It's in a box. In there. And it's all rotten. And covered in flies. And things crawling out of it. With the Harrow cards. And her eyes are open. And she was looking at me..." Dj'hân buries his tear-soaked face once more in Lynn's skirt at the memory. Eventually the distressed urchin grows a little calmer under the half-elf's tender ministrations and, instead of outright bawling, merely whimpers quietly for awhile.
 

Edmond Deathwish

Yes, that is the ring. Thank you, Thorson.

Hearing Dj'ahn scream Edmond jumps up from prone form of Hookshanks grabbing Deathwail as he goes and running toward the noise. He is (again) beaten by faster barbarian and almost collides with returning Thorson. Edmond lets him pass and looks at the head half disgusted half curiously. However, his control is back and so is his calm demeanor.

He concentrates on the room his eyes attuning to magic emanations coming from the room.

OOC: detect magic on the head, deck and then rest of the room
 

[SBLOCK=Edmond]
The following items are magical:

The Harrow Deck (moderate aura)
The vial of silver liquid (faint transmutation)
The tube of oily liquid (faint aura)
The obsidian wand (faint evocation).

You are unable to determine school for the Harrow deck and the oily liquid.
[/SBLOCK]
 

Edmond Deathwish

Edmond collects everything into larger chest that Thorson opened. Without touching the head or harrow deck he closes the box making holy sign of Irori over it.

"Rest in peace, Zellara. You are avenged."


Should we try to locate any relatives of Zellara? Maybe to return to them her Harrow deck? If not, I think we should see that she is burried with honors and with her deck.

Let's deal with these criminals first. We go to Korvosan Guard and turn them in. Do any of you prefer some other organisation such as Hellknights?
 
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Thorson

It does not matter to me who we turn these scum into. But Lynn still needs something out of Lamm, and the Harrow deck... I'm not sure it's done with us yet.

Thorson eyes the deck of cards nervously.
 

Authorities in Korvosa

[SBLOCK=OOC]
The Korvosan Guard would be the first choice for law and order. The Order of the Nail Hellknights aren't actually based in the city, but a fortress a short distance away. Technically they have no jurisdiction within Korvosa. The Sable Company hippogriff riders are more a defence force. The Bank of Abadar is the most powerful church but probably wouldn't care much about criminals. Most other faiths are served by a pantheistic temple. The Cerulean Guild is the large 'official' thieves guild, who might have their own form of justice for petty crooks although none of your characters would have contacts within the Guild.
[/SBLOCK]
 

Dj'hân's crying slowly subsides as he listens to the adults' discussion. Wiping the tears from his swollen eyes, the young halfling sniffles and looks confusedly back between Thorson and Edmond. "You... you want to..." Sniff. "to give em both over to the guard?!?" The surprised guttersnipe can't quite seem to accept that he's hearing them correctly.
 
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