Dr. Si's Curse of the Crimson Throne - Beta Group

Thorson

I don't care, turn them into whoever, it's up to three of you. If you want them executed somewhere I can do that too. Thorson seems entirely emotionless about the whole thing.
 

log in or register to remove this ad

The grimy urchin sniffles and wipes his ruddy nose on the back on his shirt sleeve. "The Guard aint never done nothing to help the likes of me. They don't care much what goes on down in the gutters or up in the shingles. Lamm's been snatching, beating and feeding kids to Gobbleguts for years without the Guard batting an eye about any of it. Why should they care now? They're just as liable to let him go or to scrag us for killing Yargin and Giggles. Naw. I learnt ta avoid the Guard like I did the Lamms. I aint going anywhere near em." The boy shakes his tiny head for added emphasis.
 
Last edited:


Dj'hân sniffles and bites his lip uncertainly. "I... I thought we came here to... to end all this... so we wouldn't have to be afraid no more..."
 

Edmond Deathwish

We ended it, Dj'ahn. Lamm and his organisation is no more. And guard maybe didn't do anything, but when they get the criminals they deal with them. We are witnesses. And we have Little Lamms as additional arguments. And body of Gobbleguts.

Edmond offers his knife to little guttersnipe.

And if you don't want to go to guard, why don't you finish it yourself? Do you realy want to be a killer? It won't make your fear any less. Only you have power to overcome your fear, but that won't come by killing everything you are afraid of.

You need to know your true self. Then you will be able to know WHY are you afraid and deal with the fear. Some people go through life ignorantly dealing with their fear by some learned method that never resolves anything, but they feel better such as denial, rationalizations or even killing.

Only permanent solution is to come to terms with your past and get to know your present. Master yourself and you'll master the world.

But if we are going to guards with this we need to do it properly. This ring and other stuff we found should be recorded officialy and we need a reason to be here, such as finding missing children or friends, we should not claim revenge as reason.


OOC: I went philosophical here because Edmond is devoted to Irori which represents self-perfection among other things.
 
Last edited:

Dj'hân listens to Edmond's ongoing philosophical dissertation with growing confusion and doubt; it's somewhat beyond his youthful capacity to understand. For the young urchin it begins to sound like a righteous street-preacher's proselytizing; something he'd never had much use for in his daily bid for survival in the gutters of Korsova. By its end the young halfling isn't entirely certain what Edmond has planned though, as usual, he's helpless to make the adult act any differently. At best, Dj'hân figures he might be able to set his own path. "I... I'm not going anywhere near the guard."
 

Thorson

Thorson grins to himself as he watches the scene play out between Edmond and Dj'hân. The bear was the right card after all, he thinks to himself. What do you think Lynn? You're the only one who requires anything from Lamm now, beyond his death or imprisonment.
 

Lynn studied the pathetic old crook for a few moments, she could find no pity for the horrible man. This disturbed her.

I need proof that he was responsible for a murder for which another was blamed. Once I have that, I....I don't care what happens to him.

An uncharacteristically hard look crossed her face.

Rot in a dungeon or throw him to the sharks, I don't care. As long as he doesn't hurt anyone else ever again.

Lynn seemed lost for moment as she looked around the room, then her eyes fell on Hookshanks and she seemed to regain her focus. She croached down in front of the little cretin.

You! Why don't you tell me what you know about Brenner, that shopkeeper you lot murdered, and Kleys. Your boss is down, I would say it is every gnome for himself.
 

Seeing as the focus has shifted to Lynn and Hookshanks, the grimy urchin licks his lips and begins slowly moving back towards Lamm's room. The urchin places a tiny hand on the doorjamb as he pauses in the doorway to study the flies buzzing over top of the hat box. Inching towards the container, Dj'hân feels inexorably drawn to the hat box as if a moth to a flame. Perhaps it's mere morbid curiosity that moves the boy or a desire to test his own courage; but for whatever reason, he continues advancing slowly forward step by step.

Being not much taller than the box, the urchin places both of his tiny hands on its lid and slowly lifts it up and sets it aside. Peering inside the wooden container, Dj'hân holds his breath and swallows nervously as he studies the Varisian woman's putrescent face for a few moments. Reaching down with both hands, the urchin carefully plucks the stack of Harrow cards tucked beneath the woman's head. Setting the cards down for a moment, the young Guttersnipe reaches over to retrieve the box's lid. He pauses for one last look at Zalara before delicately replacing the lid.

Gathering up the cards once more, Dj'hân walks back into the pool room, sits down and begins slowly flipping through the deck while reverently examining each card. He's not certain what he's looking for, but feels he owes it to the old woman to care for her cherished deck somehow.
 
Last edited:

Ooc

[sblock=For Ambrus]
The box is already closed. Edmond closed it before he offered knife to Dj'ahn...
[/sblock]
 

Remove ads

Top