Dragon #316

tmaaas

First Post
I seem to be receiving Dragon & Dungeon on the early side this month. Here's the table of contents from Dragon #316:

Campaign Components: Spies

On the Cover:

James Ryman’s first cover shows a spy caught in the act.

Game Room:

Wyrm’s Turn
Matt talks about spies and the editors who love them.

Scale Mail
Appreciation for the classics, a call for more iconic critters, and a brief history of Paizo.

Up On a Soapbox
Ron Kuntz tells a tale of a spell gone wrong.

Features:

License to Kill
Playing the spy game.

Covert Ops
A guide for DMs to bring espionage into their campaigns.

Cloak and Dagger
New gear, alchemical, magical, and mundane, that gives spies an edge over the competition.

Smoke and Mirrors
Ways to keep scrying from breaking your campaign.

Spies Like Us
Here are ways for non-rogues to get past the guards.

Elminster’s Guide
The Black Dwarf Mine.

Expanded Psionics Preview
New feats and an introduction to psionic feats.

Under Command
Mushrooms, archery, and how to use the new terrain tile included with this magazine.

Countdown to Eberron
A look at Eberron’s feats and classes in this month’s “Countdown.”

Fiction:

Hecate’s Ring
by Thomas Harland

Wizard’s Workshop

DM’s Toolbox
How to deal with characters that are just too smart for their players’ good.

Sage Advice
The Sage wrestles with questions about grappling.

Comics:

Zogonia
Nodwick
Dork Tower
 
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I received my copy in the mail today as well, and was going to post the contents if nobody else had. (Thanks, by the way, tmaaas!) One thing I did notice was that the "I Scry" article that was in last issue's "Next Issue" blurb seems to be missing. I guess it got bumped for space. Kind of a personal bummer, since I wrote it...

Oh well. Back to being patient, I guess. Hopefully it'll show up before too long.

Johnathan
 


Here's the preview stuff for Dragon #317:

EXOTIC HEROES

Races of Eberron by Mat Smith - See how the D&D races differ in Eberron, learn about some of the setting's unique creatures, and play one of Eberron's new PC races: the shifter!

Xenophilia by Dean Poisso - Tired of elves? Bored with dwarves? Check out four new PC races that give your campaign character and make your PC unique.

Urban Druids by James Jacobs - The druid class' nature gets civilized in this article presenting the urban druid. With buildings as their trees and streets as their rivers, these druids as jealously protect cultural centers as their wilderness-bound brethren guard a grove.

Truenames and Fetishes by Phillip Greely - Words have power, and names are the key. Learn how to cast spells using the power of your truename, but beware the dangers using such power brings.

Power Components by Jim Bishop - Cast spells with style and flair using power components. Never pay XP for spellcasting or magic item creation again!

Body of Knowledge by Kent Purvis - Brains, bones, and blood -- they're all malleable and mere playthings for the spellcasters in this article.

Beasts of the Sun by JC Alvarez - Witches, giants, dragons, sprites, and sky spirits -- all with a Central American style. Let these monsters storm out of myth and into your game.

Plus "Faiths of Faerûn," "DM's Toolbox," "Dungeoncraft," "Under Command," "Silicon Sorcery: D&D Heroes," "Class Acts," and more!

Johnathan
 



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