Dice4Hire
First Post
This is ENWorld. We're all awesome.
Except for You-Know-Who. He sucks.
Now why am I tempted to make a new account with that name and call this a personal attack?
This is ENWorld. We're all awesome.
Except for You-Know-Who. He sucks.
Now why am I tempted to make a new account with that name and call this a personal attack?
That means that, fluff-wise, there is always a feywild when an Eladrin chooses to teleport.
Please, cite a book and page number that says the eladrin use the Feywild to teleport with fey step. The preview books and preview articles with outdated information do not count.
This keeps coming up as some kind of central point when there is no basis to it in normal 4e D&D, much less Dark Sun.
PHB said:Play an eladrin if you want....
* to be otherworldy and mysterious
* to be graceful and intelligent
* to teleport around the battlefield, cloaked in the magic of the feywild
* To be a member of a race that favours the wizard, rogue, and warlord classes.
Swing!!It's going to be okay: Halflings are still cannibals.![]()
This is ENWorld. We're all awesome.
Except for You-Know-Who. He sucks.
Do we know what critters are destined for a comeback?
Is there a core adventure? What do y'all think it will involve?
I definitely remember reading about this one and the answer is, nothing! Unlike before, instead of specifically removing elements in the book things they don't want to bother with they are just not talking about at all. Divine magic is one of the things not used in Dark Sun, so they just don't talk about it and leave such justifications entirely up to the DM.* How can we incorporate divine classes, if we so choose? What do we think the advice in the books will be for this?
PHB said:To teleport around the battlefield, cloaked in the magic of the feywild
I'd like to confirm: for you, it follows logically from the first quote that the character is temporarily shifting planes to the Feywild?I'm sure there are other references, but that one is kind of the clincher, for me.
I'd like to confirm: for you, it follows logically from the first quote that the character is temporarily shifting planes to the Feywild?
aegeri said:Mr bell is coming back (forget the name, lures people off a caravan with a bell then murders them) and so are Psurlon's (apparently). Other than that there are Kanks and other creatures. In fact we're most likely going to get the most old monsters coming back out of any setting, because Dark Sun abandons a specific players book and instead has a Creature Catalog exclusively of Dark Sun monsters.
I definitely remember reading about this one and the answer is, nothing! Unlike before, instead of specifically removing elements in the book things they don't want to bother with they are just not talking about at all. Divine magic is one of the things not used in Dark Sun, so they just don't talk about it and leave such justifications entirely up to the DM.
This is by far the best way of doing it too.
First, it's called "fey Step".
One thing I like about no Divine power source is it, in a sense, makes undead stronger. And I've always seen Athas as a rather undead-heavy setting, considering it lacked a strong "horror" vibe (it could easily support a horror campaign, though).