Monkey King
Explorer
Alzrius said:Ecology of the Clockwork Horror, by Eric Cagle - This ecology covers the history of the clockwork horrors, their physiology, psychology and society, and presents a new type of clockwork horror: the copper horror (the silver horror is referenced in passing to it). Sidebars cover Knowledge checks about clockwork horrors, how clockwork horrors and created, and the adamantine horror.
GAH! Must... have...!
Spellcraft: Chronomancy, by Christopher Wissel - This article discusses a new arcane spellbook called the Chronocorsa, before giving us five new time-related arcane spells are presented (aging touch, skillful moment, temporal jolt, temporal repair, and time shield). A lengthy sidebar discusses using time travel in a campaign, and how (and why) D&D currently deftly avoids major time-travel issues. A second sidebar puts the new spells into a spell-list format.
Very, very cool. It's so easy to screw up the time spells, but these sound pretty interesting. The "D&D currently deftly avoids the issues" bit sounds... diplomatic. Is it just a reference to the fact that D&D no longer does the wacky 1E-style cross-time stuff like Expedition to the Barrier Peaks? I have some happy memories of stuff like Gygax's Sturmgeschutz & Sorcery (AKA How Effective is a Panzerfaust Against a Troll, Heinz?).
But I digress.