Shroomy
Adventurer
The newest Design & Development article is up and it covers the evolution of 4e's death and dying rules.
Design & Development: Death Matters
Design & Development: Death Matters
At the lowest levels of the game, we figured, death could very well mean making a new character. When you've only played a character for a couple of levels, you're not that attached to it yet. Making a new one isn't that terrible a price to pay for an encounter gone terribly wrong.
Certainly, but would you be as attached to a 3rd-level character that you've played for a couple of months compared to a 25th-level character that you've played for almost two years? If not, you aren't that attached to the lower-level character.Boy that is a terrible thing to say or think. I get attached to my character from the moment I start playing, otherwise I wouldn't try to play.
Boy that is a terrible thing to say or think. I get attached to my character from the moment I start playing, otherwise I wouldn't try to play.
Losing a character is always a big thing, but not something that should make anyone depressed. You should strive to keep your characters alive, but it doesn't mean you will always succeed. I hope people ARE attached to their character even at the lowest levels.
With characters of any level, and a the saying goes, you win some, you lose some.
Shouldn't that be "not being as attached" =/= "not trying to keep alive"?Being attached =/= trying to keep alive.
Huh. We misunderstood the rules, I thought you started death saves from scratch each time you fell into negatives. What kind of rest resets them?
Don't feel bad, I got that wrong too for the longest time.Huh. We misunderstood the rules, I thought you started death saves from scratch each time you fell into negatives. What kind of rest resets them?
Join the club! It was only fairly recently that I learned that failed death saves last the entire encounter, and don't start from scratch when you get back up.Huh. We misunderstood the rules, I thought you started death saves from scratch each time you fell into negatives. What kind of rest resets them?