Here is the link for everyone.
Unseen spearhead is indeed completely gone. Haven't read it deeply enough yet to see if it is an improvement. It does not have a level 7 feature at least, called hidden stab that grabs the target, grants CA and lets you use your assassin strike on a miss. The poisons all seem well thought out, without being ridiculous and are quite "daily" power like IMO. Vital Strike is absolutely banana's though and will make an executioner pretty reliable damage wise.
Looks fairly solid in the end. Definitely an improvement over last months terrible incomplete version and the original that had nice concepts, but was a bit overly ridiculous.
Unseen spearhead is indeed completely gone. Haven't read it deeply enough yet to see if it is an improvement. It does not have a level 7 feature at least, called hidden stab that grabs the target, grants CA and lets you use your assassin strike on a miss. The poisons all seem well thought out, without being ridiculous and are quite "daily" power like IMO. Vital Strike is absolutely banana's though and will make an executioner pretty reliable damage wise.
Looks fairly solid in the end. Definitely an improvement over last months terrible incomplete version and the original that had nice concepts, but was a bit overly ridiculous.