Crothian said:I'm fairly certain one can make that arguement for any class, even the PHB ones.
I would allow them all if a player wanted to use them.
pawsplay said:Well, sure. But this is not an argument. I was simply stating my opinion about those classes.
Crothian said:So, what specifically did you not like about each one?
I've always liked the Sha'ir quite a bit, and would allow it (along with most of the others listed); but for this class, and some others, one should keep in mind the culture or campaign setting they came from -- if I was running a straight Greyhawk game, a player would have to do a lot of explaining to get me to allow Sha'ir.GQuail said:... I haven't looked enough at Shi'ar to see how it's spellcasting stuff would run at higher level, but I'd be willing to give them a go.
Hey, bub, did y'ever dance with the devil in the pale moonlight?
-- Wolverine, to Mandarin
Wyrm Pilot said:Oh, and Shi'ar are humanoid avians from another galaxy (c.f. The Uncanny X-Men, various issues between 160 and 200).QUOTE]
Yes, as I was typing it, I was positive I was going to pick the wrong i/a order no matter what I did. ;-)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.