James McMurray
First Post
Well, the next session of my game is tomorrow. As some may know, I'm running Ravager of Time, so I'll have to post an update. It won't involve dragons but...
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It will involve the party being aged to venerable so that the main enemy in the adventure can create doubles of them. The doubles have all of the original powers and gear, but are totally subservient to the necromanceress. They do have one big disadvantage though: they can only live a month, at which time they'll die, along with the person they're a double of. Of course, this isn't so bad, as its due to the accelerated way in which they draw off lifeforce from their originals. It ages the original, but leaves the younger duplicate in a state of constant haste.
This should be fun. I've already spent too much of my time at work generating various strategies for them.
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It will involve the party being aged to venerable so that the main enemy in the adventure can create doubles of them. The doubles have all of the original powers and gear, but are totally subservient to the necromanceress. They do have one big disadvantage though: they can only live a month, at which time they'll die, along with the person they're a double of. Of course, this isn't so bad, as its due to the accelerated way in which they draw off lifeforce from their originals. It ages the original, but leaves the younger duplicate in a state of constant haste.
This should be fun. I've already spent too much of my time at work generating various strategies for them.
