Grimmjow
First Post
So in my eyes dragons are the most powerful, coolest to use, most awesome to look at monsters in all of DnD, so why not run a campaign where my PC is one. Understand that i will be DMing the campaign and my brother will be playing the dragon. It will be a "1v1" thing that he and I do when we get bored and are stuck at home with nothing to do.
I think he'll love the idea. I haunt told him about it yet, all I've asked is that he tell me what his favorite or one of his favorite dragons are and that'll be the one he plays. I've out no limits on what he can pick other than it has to be chromatic or metallic, so no shadow dragons, no catastrophic dragons, no elemental dragons or anything of this nature.
No matter what he ends up playing, i know the following about the game:
1) he will be the only dragon from his family, the rest will have been killed. When he hatches (which ill probably have him roll against the egg to hatch
) he will be alone in a (blank [depending on what dragon he choices, will probably be able to be a cave though no matter what he picks, ill just have to change the layout of the gave to make up for his dragon type]). He will know what he is and be able to understand and speak draconic right off the bat.
2) There will be a small tribe of kobolds for him to use as servants. Seeing has how kobolds always seem to be working for a dragon, i figure ill give him some right at the start. Now of course he'll have to get them to join him. He'll be able to do so in anyway he can imagine and however he does it, it will leave the kobolds thinking of him as anywhere from "Master!" to "Protecter". He will be able to use these Kobolds to build traps/hazards in his layer (a hazard taking twice as long to make), use them to help protect his layer/horde, and to increase the size of his horde. As the game goes on he will add more to his list of followers.
3) His layer will be his own. I'll give him a basic sheet of what his layer looks like, with a few different rooms, but then he'll be able to decide what rooms are used for what, where his builds traps, where he adds more room act.
4) He will have enemies. All dragons have enemies. Monsters in the area will probably be the first he faces, maybe being able to subdue them and use them as minions. Not all of them of course, but some of them he will be able too. The humanoid will learn that he is in the area eventually, thus adventurers will come. Im thinking these will be fun for him seeing has how now he's killing those that he plays with when we are with our friends. The adventures will be more or less frequent, depending on how he treats the humanoid settlements. If he leaves them alone the heroes won't come often, if he protects him, only the zealous dragon slayers or the ones that want to steal the dragons horde will come to face him. Having minions means that he'll be able to send them to raid the villages also, which will bring in a lot of heroes. These adventures will of course be reduced to -bloodied before they die and maybe become useful to him. And lastly other dragons will show up to claim his horde for themselves, these will probably be the most exciting battles, or at least i hope they will be.
I guess as far as the rules go i need help at this point. What powers do i give him and when? Should i just send him into the world as a wyrmling from whatever race he picks or should he just start out with bite/claw attacks? At the beginning how much treasure should i give him. Later on how should tribute work from those he receives it from?
I'll definitely come back to this page with more questions when i find out what dragon he is going to play. Mainly different humanoid races to put in the area and things like that.
-Thanks for reading and for any advice or tips you can provide.
I think he'll love the idea. I haunt told him about it yet, all I've asked is that he tell me what his favorite or one of his favorite dragons are and that'll be the one he plays. I've out no limits on what he can pick other than it has to be chromatic or metallic, so no shadow dragons, no catastrophic dragons, no elemental dragons or anything of this nature.
No matter what he ends up playing, i know the following about the game:
1) he will be the only dragon from his family, the rest will have been killed. When he hatches (which ill probably have him roll against the egg to hatch

2) There will be a small tribe of kobolds for him to use as servants. Seeing has how kobolds always seem to be working for a dragon, i figure ill give him some right at the start. Now of course he'll have to get them to join him. He'll be able to do so in anyway he can imagine and however he does it, it will leave the kobolds thinking of him as anywhere from "Master!" to "Protecter". He will be able to use these Kobolds to build traps/hazards in his layer (a hazard taking twice as long to make), use them to help protect his layer/horde, and to increase the size of his horde. As the game goes on he will add more to his list of followers.
3) His layer will be his own. I'll give him a basic sheet of what his layer looks like, with a few different rooms, but then he'll be able to decide what rooms are used for what, where his builds traps, where he adds more room act.
4) He will have enemies. All dragons have enemies. Monsters in the area will probably be the first he faces, maybe being able to subdue them and use them as minions. Not all of them of course, but some of them he will be able too. The humanoid will learn that he is in the area eventually, thus adventurers will come. Im thinking these will be fun for him seeing has how now he's killing those that he plays with when we are with our friends. The adventures will be more or less frequent, depending on how he treats the humanoid settlements. If he leaves them alone the heroes won't come often, if he protects him, only the zealous dragon slayers or the ones that want to steal the dragons horde will come to face him. Having minions means that he'll be able to send them to raid the villages also, which will bring in a lot of heroes. These adventures will of course be reduced to -bloodied before they die and maybe become useful to him. And lastly other dragons will show up to claim his horde for themselves, these will probably be the most exciting battles, or at least i hope they will be.
I guess as far as the rules go i need help at this point. What powers do i give him and when? Should i just send him into the world as a wyrmling from whatever race he picks or should he just start out with bite/claw attacks? At the beginning how much treasure should i give him. Later on how should tribute work from those he receives it from?
I'll definitely come back to this page with more questions when i find out what dragon he is going to play. Mainly different humanoid races to put in the area and things like that.
-Thanks for reading and for any advice or tips you can provide.
