I ran my first session with custom-made characters yesterday. 6 players + me as a GM. Worked out really well. People were not studying their character sheets while we played but engaging in the game. Ran one combat with 6 PCs and 7 NPCs. It went really fast, ending in the second round after like 15(?) minutes. One of the PCs is running knight with plate armor and closed helm. 8 armor works very well against enemies who do 1d10+1d4 damage (avg 8 dmg). He even saved the mage (animist) from taking a hit.
I really like the modules way of scaling encounters. Typically it says "as many monsters as PCs" and sometimes add a "boss" or says "as many monsters as PCs +2". It seems to work pretty well.
I really like the modules way of scaling encounters. Typically it says "as many monsters as PCs" and sometimes add a "boss" or says "as many monsters as PCs +2". It seems to work pretty well.
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