Dragonlance Dragonlance Adventure & Prelude Details Revealed

Over on DND Beyond Amy Dallen and Eugenio Vargas discuss the beginning of Shadow of ther Dragon Queen and provide some advice on running it. https://www.dndbeyond.com/posts/1372-running-a-session-zero-for-dragonlance-shadow-of This epic war story begins with an invitation to a friend's funeral and three optional prelude encounters that guide you into the world of Krynn. Amy Dallen is...

Over on DND Beyond Amy Dallen and Eugenio Vargas discuss the beginning of Shadow of ther Dragon Queen and provide some advice on running it.

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This epic war story begins with an invitation to a friend's funeral and three optional prelude encounters that guide you into the world of Krynn. Amy Dallen is joined by Eugenio Vargas to share some details about how these opening preludes work and some advice on using them in your own D&D games.


There is also information on the three short 'prelude' adventures which introduce players to the world of Krynn:
  • Eye in the Sky -- ideal for sorcerers, warlocks, wizards, or others seeking to become members of the Mages of High Sorcery.
  • Broken Silence -- ideal for clerics, druids, paladins, and other characters with god-given powers.
  • Scales of War -- ideal for any character and reveals the mysterious draconians.
The article discusses Session Zero for the campaign and outlines what to expect in a Dragonlance game -- war, death, refugees, and so on.

 

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Micah Sweet

Level Up & OSR Enthusiast
I think that's what has sat poorly with me about Dragonlance; it feels like such a small setting. They want you to be Knights of Solomnia, Wizards of High Sorcery, members of the Order of the Stars, etc to the point where there is little alternative besides that. I've never felt a setting so bound to its archetypes as strongly as Krynn, and I feel a little like "if you're not basing your character on one of the Heroes of the Lance, you're doing it wrong."
Did you ever read any of the 3e material? They do a great job, IMO, of showing you what you can do with the setting.
 


Scribe

Legend
So, what's your opinion of Alex in A Clockwork Orange?

The character is portrayed as a sociopath who robs, rapes, and assaults innocent people for his own amusement. Intellectually, he knows that such behaviour is morally wrong, saying that "you can't have a society with everybody behaving in my manner of the night". He nevertheless professes to be puzzled by the motivations of those who wish to reform him and others like him, saying that he would never interfere with their desire to be good; he simply "goes to the other shop".

A firmly CE character.
 

Levistus's_Leviathan

5e Freelancer
At the very least, there should be a non-trivial number of people in Krynn that view the return of the gods in a distinctly negative light - as in full-on Athar "the 'gods' aren't worthy of our worship".
This. Exactly this. Dragonlance needs a faction like the Athar from Planescape, the Blood of Vol from Eberron, or the Iconoclasts from Theros. There needs to be a faction in-world that points out "hey, our 'good' gods are pretty messed up. Maybe people shouldn't be worshipping them".

None of Dragonlance's gods deserve worship because of their role in the Cataclysm. Just like none of the Forgotten Realms' gods deserve worship because of the Wall of the Faithless. And if the Wall of the Faithless was problematic enough to be errata-ed out of 5e canon, then something similar should happen with Dragonlance. The label of "Good" on one-third of Dragonlance's pantheon is at best just a label made up in-setting (probably by the gods themselves), and at worst is the setting lying about Good Gods existing in the world.
 

Eubani

Legend
This. Exactly this. Dragonlance needs a faction like the Athar from Planescape, the Blood of Vol from Eberron, or the Iconoclasts from Theros. There needs to be a faction in-world that points out "hey, our 'good' gods are pretty messed up. Maybe people shouldn't be worshipping them".

None of Dragonlance's gods deserve worship because of their role in the Cataclysm. Just like none of the Forgotten Realms' gods deserve worship because of the Wall of the Faithless. And if the Wall of the Faithless was problematic enough to be errata-ed out of 5e canon, then something similar should happen with Dragonlance. The label of "Good" on one-third of Dragonlance's pantheon is at best just a label made up in-setting (probably by the gods themselves), and at worst is the setting lying about Good Gods existing in the world.
The whole population was angry and blaimed the gods and stopped worshipping them, centuries later forgot them largely.
 





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