WotC has released a trailer for December’s Shadow of the Dragon Queen, an adventure for character levels 1-10.
Oh, I only played the first Romance, which was a massive war simulation. There's nothing magical at all in the original novel or gameThe tales and myths surrounding them have elevated them to mythic levels. Namely by such games as Dynasty Warriors.
Romance of the Three Kingdoms? The 14th century novel?There's nothing magical at all in the original novel
Again, the original Romance of the Three Kingdoms is what came to mind. That game has no magic, none.Romance of the Three Kingdoms? The 14th century novel?
Romance of the Three Kingdoms - Wikipedia
en.wikipedia.org
That's not correct. Zhuge Liang is implied to be a sorcerer, and at one point in the Romance he uses a magic ritual to change the direction of the winds. This is just before the battle of Red Cliff. On top of that, a ton of people accomplish impossible or highly improbably feats, which in any RPG claiming to be "realistic" would be impossible (and I'm not even sure they'd be doable in D&D without magic, though perhaps). Certainly the Romance is written imagining a world where sorcery and so on is possible.
What you might be confusing it with is the Records of the Three Kingdoms.
That's not a novel but a historical text and written close to the time, too. That doesn't feature any magic or implications people are sorcerers etc. IIRC.
Records of the Three Kingdoms - Wikipedia
en.wikipedia.org
Games are often called Romance even when they're more Records-oriented, simply because it's better know. The Total War: Three Kingdoms interestingly had two different game modes, Romance and Records. Romance had the heroes are epic heroes as they're portrayed in the Romance, able to fight dozens of men and live, Records has them as mortal men who are skilled and have an elite bodyguard of warriors (among other differences).
Sure but you explicitly said the novel also didn't. I agree that the original game doesn't.Again, the original Romance of the Three Kingdoms is what came to mind. That game has no magic, none.
it had been a very long time since I'd read portions of the novel. I will agree that there are small number of the 1000 characters that would be considered heroic magicians.Sure but you explicitly said the novel also didn't. I agree that the original game doesn't.
That's also not got superheroes
I grant you Troy
Would you care to explain Romance of the Three Kingdoms as supers? They were real people
Romance of the Three Kingdoms - Wikipedia
en.m.wikipedia.org
Clearly ONLY superheroes would be able to fight like this.The tales and myths surrounding them have elevated them to mythic levels. Namely by such games as Dynasty Warriors.
Similar in the way that, while Arthur may have been derived from a historical figure, we're more familiar with the legendary version. Also, Charlemange.
What I meant was that you can have high-level characters be part of an army within a D&D adventure. Being high level doesn't negate the use of troops, if the villain has enough troops. They don't have to just be commanders.I doubt D&D was designed to be a musou wargame, amond other reasons because it is not easy to find a right power balance in a player vs player. What if the players are warlord creating their own army? This would be too fastly destroyed if the DM sends a "boss".
Okay, so then it’s possible.I grant you Troy
Prolly ask the person who brought it up.Would you care to explain Romance of the Three Kingdoms as supers? They were real people
Romance of the Three Kingdoms - Wikipedia
en.m.wikipedia.org
I think it’s absolutely a war story, but we can switch this discussion to direct discussion rather than comparing examples, if that will help.I also don't think Endgame is a war story. The theme isn't the war, those damages done by war or the way war changes people.