jgsugden
Legend
If you roll the PCs into the discussion and assume that if they're caught in the area of a dragon breath they take damage like an inanimate object in the real world would in an inferno, nothing makes sense.
For me, I think of hps as toughness, not health. When you take damage, it is not a cut, burn or bruise - it is something you gutted through and avoided taking the brunt of when it was delivered, but at the expense of using up your energy. When the energy wanes, and hps are gone, that is when you truly get hurt. So when a dragon breathes down on you and you're in the center of a 90' cone, I describe it as you diving out of the cone, even if that is not what the positioning of minis describes.
For me, I think of hps as toughness, not health. When you take damage, it is not a cut, burn or bruise - it is something you gutted through and avoided taking the brunt of when it was delivered, but at the expense of using up your energy. When the energy wanes, and hps are gone, that is when you truly get hurt. So when a dragon breathes down on you and you're in the center of a 90' cone, I describe it as you diving out of the cone, even if that is not what the positioning of minis describes.