Jahydin
Hero
It's seemingly tiny alterations like these that significantly impact the game that are hard to describe to others. Especially since there isn't Weapon Masterty (another rule I'm not a fan of) and no Damage VS Large catagory (where swords excelled at too), so whatever cool magic weapon you find has greater potential to actually be used.I also see that the weapons table encourages magic weapons of all sorts…no more magic long sword or bust.
Forcing every fighter to use swords was an intentional choice by Gary, which I get, cause swords are 'kewl', but from a game design perspective kind of boring.