Dragonslayers: After the second dragon

Geyrrt you drift silently and softly as a shadow along the wall, [sblock] You can hear faint stirrings of movement and chanting from the ledge. You see the Dragon. She is a dim shape on the ledge 15’up, it is smaller than you expected, with a larger wingspan.
She is preparing to spring, but doesn’t seem to be aware of you. You have an instant to act before she moves. [/sblock]

OOC: Mero: you probably mean Resist energy: Acid.
everyone else - are you still here? everyone happy with postion as shown in the JPEG?
Listen: Geryrrt 16, Mero 15 Aphram 17, Hond 16, Grim 8+3
Geyrrt MS 17, Hide 21, Spot 12
 

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Grim rushes in, drawing his weapon, aware that danger is at foot. He casts Bull's Strength on himself in anticipation for the combat ahead.
 
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Gerryt readies an action to blast the dragon from his hidden location as soon as the dragon moves toward his companions, but not until the dragon has about 20 ft. past him. (Still in sneak attack range)
 

Aphram draws his bow, tensing an arrow on the string he advances forward slowly in a low crouch.

OOC: Move and fire a single shot when I see the dragon; +12 Dragon's Wing (1d8+7, 20/x3), +1 to hit and damage if within 30'
 

Hond pulls Aya from her sheath, crouches down, and goes out into the cave as he sees the others advancing. Hond tries to stay in front of the others if he can, sword at the ready.
 

Mero sticks close to the others as they advance. He tucks Squeak away beneath his robes so his familiar will be partially protected by his own spells. As they advance he casts another spell to resist energy on the next closest person, Hond.
 

The four of you crowd forward with Hond taking the lead, Mero you have already cast this round, and use one action to move up with the others. You all bunch up at the narrows, with only Hond’s smaller frame getting him out into the cavern.

A rush of sound and a gleaming copper figure soars from around the stalagmites landing in a bed of fungus. One claw is held delicately off the floor, it glows with a faint supernatural light.
The dragon has massive thighs and shoulders, a short face with a pair of smooth brow plates extending back from her eyes. Short thick spines protrude from her jaws. She is smaller than you were expecting its body, only 5’ long, with about the same length in neck and tail. She speaks over her shoulder in common “You were right Gillian, Mikael we do have visitors.” Aphram fires, but his arrow stops an inch from the beasts hide, falling spent to the ground. From the cloud of shadows Geyrrt flings a blast of rose colored energy, reminding some of you of Kel’leths magic in the fight against Glitterscale. The blast of splashes against this smaller dragons chest, discoloring a patch of scales.

She exhales and a spray of acid it catches everyone but Aphram full on, but magic protections shelter Hond and Mero. Hond you meet her gaze for a moment, and are caught and hypnotized by the eternal depths within.

OOC:
Aphram 12+13 = AC 25 miss. Geyrrt 4+9=AC 13 hit, 4d6+1 = 13 dmg
Saves Hond 7+5= failed(18-110= 0), Grim =6+4 failed (18dmg), Mero 8+3 = failed (18-10=8dmg) squeak 4+4?=failed 10-9=0 dmg, Aphram 15+11 = made 9 dmg; Gaze attack vs hond (will) 7+3= failed
-Hond you are stunned, but have a chance to recover each round.
Dragon @ -13 hp

Initiatives: Geyrrt 23, Dragon 21, Mero 13, Aphram 12, Hond 3, Grim 2
 

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"Intelligentsia, seems magic is protecting the dragon, think of something to do about it, then do it. Quickly," Aphram quips to the magic using little one. He draws another arrow, this time taking his full time to take aim and fire.

OOC: Dragonbane shot; Full Round Action; +17 Dragon's Wing (1d8+8+2d6, 20/x3), assuming point blank range
 

Mero winces as the blast of the dragons breath washes over him. He is glad now that he took a moment to cast protective spells. Hearing Aphram's call, he changes tactics and utters words in the dragons own tongue. He weaves a powerful spell to dry up scales and weaken their defense.


ooc: Mero is casting Scale Weakening. Ray attack +4 to hit vs touch ac. If it hits, it is -5 to natural armor not counting magical buffs to natural armor like barkskin. Draconomicon pg 115.
 

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