Dragonwriter's Music-Inspired Insanity

Tom takes this opprotunity to take Jasper of to the side, albeit with the resistance that he puts up to stay near Celest. "Jasper I will only be minute, I think now is the best opprotunity to discuss the count. I don't like it there are to many questions for it to be as simple as going to check on a wagon. What do you think?" Tom says to him in a hushed tone because he didn't want everyone getting in on something that needs to be kept on the down low.
 

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Listening to the words of the old major and noticing the intense look in his eye, Jasper comes out of his daydreaming to study the situation before him. On the one hand they could all be just a small part of the people asked to come to dinner last night. If Jasper were to find a group to locate something valuable he would send out more than enough invitations incase more than half were ignored.

Then it is the "cart" itself and the value their empolyer placed in it. This many people could mean something so valuable that they need to succeed and perhaps time was important. No he need more time to think, and without distraction.

To Tom he says, "You maybe right, but I don't want to jump to any conculsions. Perhaps after we inspect the wagon or if you can give me a moment to think I may be able to remember something more useful." And with that he takes his lute of his back and starts to strum it quietly, the look on his face says he is deep in thought.

[sblock=ooc] How about a Bardic Knowledge check on Connor Ferrinzo. (1d20+7) [/sblock]
 

Twi’Tar hurries off, following the scent of smoke… The hadozee follows it through the trees, but it keeps leading him about parallel (minus some drifting) to the badly-kept roadway. He manages to keep out of sight very well, but makes some noise as he goes…

How far ahead will Twi’Tar go? Or does he try to go straight to the source? The smoke currently is pretty faint, and the wind is lightly blowing it down from the north-west.

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Jasper thinks for a little bit on Connor Ferrinzo… What he heard in the city wasn’t too much help. Ferrinzo’s got a good reputation as an honest merchant, dealing in several different commodities, from agricultural to art. He seems to dabble in all the markets. While it doesn’t make him much money, due to supply and demand, he does manage to turn a reasonable profit, accounting for his nice manor, servants and surroundings.

[sblock=OOC]
Twi’Tar gets a Hide result of 25 and MS of 11. Jasper’s Bardic Knowledge check result was 20.
[/sblock]
 

Twi'Tar moves carefully through the woods but the distraction of the smoky assault on his sensitive nostrils distracts him from his normally inaudible glide

OOC: Twi'Tar continues to move forward until he finds a source or encounters an obvious indication of it or the wagon's fate
 

Shavallah attempted to convey her story to Jasper as he inquired, but her common wasn't sufficient to clearly explain things. The best she managed was to convey that she had been left to herself for a long time. As Twi'Tar moved ahead to scout, Shavallah moved to tail him by a few yards, ensuring he was not followed by more wolves.

[sblock=Checks]
IC is down again, mind rolling them, DW?[/sblock]
 

Shavallah goes with the over-excitable monkey-man, probably a wise decision.

[sblock=Twi'Tar and Shavallah]
The scent of smoke drifts night-constantly to the north-west...

After following the smell of smoke for nearly half an hour...
[sblock=Only read if you two don't stop]
the two find what is undoubtely the source... A few wooden buildings are built in a small ring, with wooden spikes embedded around the perimeter to deter creatures. The buildings are scorched and one has a caved-in roof, from which smoke leaks. Several horses lie dead, as well as numerous humanoids...

A yellow cat's eye is painted on the wall of the most-intact building.

Both of them hear a pitiful groan coming from somewhere in the small scene of carnage.[/sblock][/sblock]
 



[sblock=Twi’Tar and Shavallah]After circling the area, Twi’Tar and Shavallah determine that the groaning is definitely coming from the inside of the camp. It seems to be a little louder along the south side of the camp…[/sblock]

Back with the rest of the group, Twi’Tar and Shavallah have been gone for about half an hour…

Celest hears movement in the forest around the group, and sees a branch bending… Something is coming… And it is probably pretty big.

[sblock=OOC]
Platinus got a 10 and 12 for Listen and Spot. Tom got 16 and 1 for Listen and Spot. Jasper got 16 and 4 for Listen and Spot. Celest got 27 (nat 20!) and 26 for Listen and Spot.

Celest has 1 partial action (standard or move). Everyone except Twi’Tar and Shavallah, roll Initiative!
[/sblock]
 

Celest, HP 16/16, AC 14/T10/F14, Saves: F3/R0/W8
Active Spells: Bless



Hearing and seeing signs of something large approaching, Celest thinks quickly on her feet. She makes the divine motions and speaks the divine words of her spell to protect herself and her companions; filling them with courage. "Something large approaches!" The young maiden points in direction that she perceives the something is approaching.

OOC: Initiative (1d20=7)
Casting Bless:
Area: The caster and all allies within a 50-ft. burst, centered on the caster
Duration: 2 minutes or 20 rounds
Effect: Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.
 

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