Dream Campaign

It changes every once in a while, but right now, I want to get around to running a campaign with two separate parties, who through their actions, occasionally affect the other party while on different quests. Thought about having the same players run both parties. There'd have to be something else interesting, like a stark contrast between the two parties. As far as I've planned, one party will be highly urban, and the other will have to be nature-oriented...I'll have to limit possible character classes to force the parties to fit these roles, but it shouldn't be anything unpleasant for the PC's.
 

log in or register to remove this ad

Yeah, in my homebrew there is a huge, world-altering war looming on the horizon. I've been building up to it for about 10 years, and it still looks like it will be a few more years until we get to it.
 

There are several... I'd like to run an Exalted campaign, and a few Paranoia games.

Then I've got a few cool ideas for a Cyberpunk/Call of Cthulhu crossover (!) one-shot which I'd love to detail and run sooner or later.

And then I'd like to run a "rare magic" (not to be confused with "low magic"...) D&D campaign. Only fighters, rogues and barbarians allowed.
 

I'd like to run or play a good heavily political campaign where all the pcs shared a vision of the culture with the dm. Where the pcs were nobles at court trying to become king, with years-long military campaigns, ongoing diplomatic sessions, etc.
 

Remove ads

Top