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kreynolds said:
Weeble. I just found another thread regarding this. Check it out. It's pretty interesting and might actually stand a chance at convincing me.

Christian-- "Making your own items costs you in two ways, don't forget. Aside from the experience points, there's also the feats you have to use on item creation feats instead of feats you could use during an adventure. Still, especially for Wizards, it's a very effective system."

This sums up what I've been saying and confirms all of the rules lawyering and citations I have listed.
I still am waiting for you to list pages and paragraphs in the DMG that backs up your point of view.
 

Weeble said:
I don't see anyone here who agrees with you on MY point, nor any rules clarifying your point of view.

Hong did. Can't you read or are you just too caught up in yourself that you're not interested in seeing someone else's point of view? sheesh
 

First of all, learn to quote properly. It's easier too read.

Weeble said:
Christian-- "Making your own items costs you in two ways, don't forget. Aside from the experience points, there's also the feats you have to use on item creation feats instead of feats you could use during an adventure. Still, especially for Wizards, it's a very effective system."

Actually, that wasn't the part that I found interesting.

Weeble said:
This sums up what I've been saying and confirms all of the rules lawyering and citations I have listed.

Oh no it doesn't. There is no rule in any of the books anywhere that says a magic item you make goes against your character wealth as the creation cost and not the full price. You haven't been lawyering squat. Everyone's been running on theory here.

Weeble said:
I still am waiting for you to list pages and paragraphs in the DMG that backs up your point of view.

Then you'll be waiting a long time, so don't hold your breath. I've scoured the books, and as far as I can tell, there aren't any that back up either of our arguments, and that's the problem. The closest thing I found was "Behind the Curtain: Magic Item Gold Piece Values" on page 243 of the DMG, first paragraph, second column, talking about different classes making wands. I'm sure you can find exactly what I'm referring to on your own. There is nothing in the books that solidly points at either view at all. The only chapters that you keep quoting regard PCs and NPCs created at higher than 1st level, which is a different matter.
 

kreynolds said:
First of all, learn to quote properly. It's easier too read.



Actually, that wasn't the part that I found interesting.



Oh no it doesn't. There is no rule in any of the books anywhere that says a magic item you make goes against your character wealth as the creation cost and not the full price. You haven't been lawyering squat. Everyone's been running on theory here.



Then you'll be waiting a long time, so don't hold your breath. I've scoured the books, and as far as I can tell, there aren't any that back up either of our arguments, and that's the problem. The closest thing I found was "Behind the Curtain: Magic Item Gold Piece Values" on page 243 of the DMG, first paragraph, second column, talking about different classes making wands. I'm sure you can find exactly what I'm referring to on your own. There is nothing in the books that solidly points at either view at all. The only chapters that you keep quoting regard PCs and NPCs created at higher than 1st level, which is a different matter.

Wrong on all points.
Every DMG rule I listed proves mine.
And get some glasses if you can't read.
 

Weeble said:
And get some glasses if you can't read.

And you should get a calculator.

It's very simple calculation this one, here is an example:

If you have a 5th level character with a starting wealth of 9000 gp, this value is the market value of all the character items and wealth.

If said character made magical items for 1000 gp and paid the XP cost, that/those items would have a market value of 2000 gp.

Now that makes the character total wealth in gp 10000, that is 1000 gp more than his starting wealth.

Obviously it is not allowed to have a starting wealth that is higher than your starting wealth, right?

Starting wealth equals starting wealth in all cases.
 
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I suppose you could consider the Item Creation feats allowing the character to exceed the 'recommended wealth' limits. It costs the character Feats and XP, so it's hardly 'something for nothing'.

Geoff.
 

Geoff Watson said:
I suppose you could consider the Item Creation feats allowing the character to exceed the 'recommended wealth' limits. It costs the character Feats and XP, so it's hardly 'something for nothing'.

I think that is a reasonable house rule as well, but remember if you pay those XP costs you will start at one or more levels lower than your companion.

One could then argue you should lower starting wealth then since you are lower level.

What I do IMC, is give the minimum required XP to gain a certain level, eg 10000 XP for 5th level, and give the 9000 gp starting wealth that goes with that, if they want to create their own magic items then by all means do so, but they MUST remember to subtract the XP cost, which means they start at a lower level. That is fair IMM.
 

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