drnuncheon's Freeport Story Hour - Book II: Inheritance

Right, I've been neglectful in writing up Session 2. But this isn't it, either. Expect it on Monday - it's hard to write when Dru is around the house, I keep getting distracted. ;) Instead, here's a look at a Freeport locale...

Sehanoarun's

Sehanoarun's is a small restaurant, specializing in elven cuisine, that has operated in the Old City for over three hundred years. It is an unassuming place located on one of the many side streets that thread their way through the southwest corner of that section of town. Despite their advancing age, the restaurant is still run by its founders - Sehanoarun (TN Exp6, who actually handles most of the restaurant) and her husband Rinrellon (a CN Brd5, whose primary fame is as a painter).

The establishment is furnished with the sort of quiet elegance that is so dear to the elven heart - the floor and furniture is unstained, but fitted and polished in such a way as to display the natural beauty of the wood. The staff are quiet and unobtrusive, preferring to let the meals be the center of attention.

There are no menus at Sehanoarun's - the food to be served that day is chosen by Sehanoarun alone - but there are few who complain, especially after tasting the fare. Much of the restaurant's business comes through word-of-mouth. To the casual observer, it seems like a fairly unremarkable place - aside from the quality of the food, of course.

However, in Freeport, things are so rarely as they seem...

Nearly a century ago, the restaurant was in deep financial trouble. A competitor was using all of the influence he could to drive the restaurant out of business, from hiring thugs to harass the customers to attempting to purchase the property from the current owner. The establishment was hanging on by the skin of its teeth when a young elf named Tensin Naïlo stepped in.

Three months later, Naïlo owned the property, the rent was lowered to a more than reasonable level, the thugs were being carried off to the crematorium, and the unscrupulous competitor behind the harassment had decided that his business would be far more appreciated in a different locale. Unfortunately for him, he chose one of the ill-fated 'Libertyville' settlement attempts on Leeward Isle, and vanished along with all of the other colonists.

The restaurant is now a major meeting place for lower-level members of the Naïlo organization. They can often be found relaxing in the main room, although meetings where 'business' is discussed occur only in the smaller private room in the back, behind closed doors.
 

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Please, if somebody from Green Ronin is reading this, hire DrNuncheon's services for a future Freeport supplement. You could call it Colourful Locations From Freeport. Please...
 

Session Two, Part One: An Unproductive Morning

Dru and Di'Fier sat at their desk - space was tight in Watch headquarters - and awaited reports from their team. To be completely accurate, Di'Fier sat at the desk, while Dru leaned against it with arms folded.

"Where is everyone?" she complained.

Di'Fier sighed. He knew his partner would rather be out conduting the interrogations herself but...that was what they had a team for now, wasn't it? "With any luck, someone will report back in soon and we'll have a lead. In the meantime, we'll need to stay where they can find us." He hesitated. Something had been bothering him for a while now, but Dru was notoriously touchy on the subject.

"Dru...your father has people working for him that could cast that spell, doesn't he?" It wasn't much of a question - more of a statement of fact.

"Yes."

Di'Fier took the lack of an armed response as encouragement, and pressed onwards. "Alust maybe...or that friend of Garto's?"

Dru snorted. "I don't think Alust is that good of a wizard. And for that matter, we know Garto can cast fireball." Dru's hands unconsciously clenched and released. "I'd like to get my hands on that little sh-t..."

Di'Fier saw the warning signs and moved to head Dru off. "We don't know what happened. He might have been blackmailed or something...ah, Glunnyn - did you find anything?"

The gnome shook himself like a small dog, spraying water from the tiny oilskin cape he wore. Flipping the hood back and running a hand through his hair, he shook his head. "I'm afraid not. Very few spells use saltpetre and bat guano, and they're almost all destructive - so the shopkeepers tend to keep an eye out for it. But none of them have sold those components in any quantities recently."

Di'Fier nodded. "Looks like these guys are out-of-towners."

"Or they have their own bats," muttered Dru.

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Dru eyed the skies carefully through the narrow window. "Looks like it's slacking off," she commented.

Her partner looked up from the report on the warehouse he was preparing. "And it's mid-morning. Maybe we should go pay that visit to Torsten Roth. See if he knows anything." He blew on the paper and set it aside to dry, grabbing his cloak and sword from the nearby stand. Ampiel fluttered and sidled away, and the wizard chuckled. "No, Ampiel, you don't have to go out in this. If anyone comes looking for us, tell them we've gone to talk to Torsten Roth."

"O-kay," the raven croaked.

Ten minutes in the rain-soaked streets brought them to Roth's house in the Merchant's Quarter. Dru raised her hand and pounded on the door, and the two detectives huddled on the small porch as they waited for a response.

Eventually, the door creaked open, revealing an elderly man, immaculately attired in wig, ruffed shirt, and tailed coat. He looked over the two cloaked figures on the porch with obvious distaste. "Can I help you?"

Dru got straight to the point. "We need to talk to Torsten Roth. My partner and I are in charge of the investigation regarding certain events in the Warehouse District last night that occurred at a facility he owns."

"Does madame have a card?"

Dru looked as if she was about to tell the supercilious servant what he could do with his card when Di'Fier stepped in. "No card...just the message."

"I will so inform Mister Roth."

The door swung closed.

Di'Fier looked at his partner uncertainly. "Do you think we're supposed to wait?"

Dru glared at the door. "We're the ones trying to help him. He can find us when he's ready to talk. In the meantime, we've got a couple other places to check. You wanted to talk to the Wizard's Guild, and I need to get a message to Galanodel...or Papa."
 

Horacio said:
Please, if somebody from Green Ronin is reading this, hire DrNuncheon's services for a future Freeport supplement. You could call it Colourful Locations From Freeport. Please...

I second that!!!!
 

Session Two, Part Two: The Old City

The door to Sehanoarun's opened, admitting a pair of cloaked and hooded figures - one tall, one far closer to the usual size of the clientele. Business was slow at that hour of the morning, but still, the conversation dimmed as all eyes went to the newcomers.

One stood in the doorway, letting his eyes adjust to the dim light, while the other strode confidently across the small room to one of the patrons, sitting alone at her table.

The elven woman looked up, and a slight smirk spread across her face. "Why, officer," she said in her own language. "Whatever could you want with me? I've done nothing wrong." The subtly mocking tone of her voice belied her protestation of innocence.

"Save it for the magistrate," Dru snapped. The affected accent of the burglar grated on her, just as it always had. "I'm not here for you. I need to get a message to Galanodel or my father."

"Well, I'm certain I don't know any such important people," the elf said, her eyes drifting over to watch Di'Fier, who waited as unobtrusively as possible near the door. "But if I ever do meet them, I'll be sure to let them know." Her smile broadened as Dru spun on her heel and stalked out.

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Dru stood in front of the Wizard's Guild, fuming, as if the sheer heat of her anger could turn the falling rain to steam before it ever reached her skin. It didn't have any noticable effect on the rain, but it was not for lack of trying.

I can't believe they won't let me in...just because I'm not a wizard, she raged to herself for the fifth time. They're just lucky I know Di'Fier, otherwise I'd think they all had something to hide...

She was interrupted by the arrival of a second figure - not her partner, as she expected, but Jemis. She nodded curtly to the ex-smuggler, who moved under the eaves of the Guild building.

"What are you doing out in this?" she asked.

The small man shrugged. "Di'Fier said he wanted to talk to me, and th'crow said he was out here. I figured it was better than the guys back at headquarters all givin' me the hairy eyeball. What are you doing out here in the rain?"

Dru's lips pressed into a thin line. "Let me tell you something about wizards, Jemis..."

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When Di'Fier emerged, Jemis gave an involuntary hop back. Dru was in fine form, and that was enough to make anybody jumpy - not that the taller Watchman noticed. "Jemis...I was just wondering. I had the strangest sense of déjà vu last evening..."

Dru wound down her rant, and Jemis stared down at the rainpuddle around his feet. "Yeah. Me too," he admitted.

The elven Watchman stepped over to join them. "Has anyone else tried to kill you in your previous line of work?" There was a long, uncomfortable pause, and she quickly added, "Besides us."

"Oh." Jemis did not look relieved. "No, that was the first time."

"Did you have permission to be there? From the owner of the warehouse?" As Jemis started to answer, Di'Fier held up a hand. "Not official permission, I know. But unofficial?"

"Well...the boss never seemed to be worried about guards or anything."

"What doesn't fit," mused Dru, "is that they were all the 'little guys'. Why go to so much trouble to wipe them out?"

"Especially when they didn't even know who they were working for." Di'Fier verified his comment with a glance at Jemis. "Roth seemed to be pretty friendly with Tensin at the Sea Lord's ball. Jemis, you ever hear anything about that?" A quick negative from the ex-smuggler. "Maybe you should ask around. But be careful."

The small man nodded, and headed off into the rain.

Dru scowled at the Wizard's Guild. "I hope you found out what you came for."

Di'Fier half-shrugged. "Well...I've got a list of the attendees at the Guild banquet - which means the names of those out-of-town wizards that visited. I asked Glenfield about vigilante wizard's groups - he said there's rumors of one that polices the actions of wizards, but this doesn't sound like them."

By a wordless agreement born of years of partnership, the two began walking back towards the Watch building. "If it is a crime family, then...hmm. It's not Finn's style, and neither the Cutthroats nor the Bucanneers have that kind of magical power. Does your father have any branches out of the city?"

"No."

Di'Fier largely ignored the curt reply. "Still, there's that Galanodel...so he's got some kind of ties with organizations outside the city..."

The pair walked on in silence.
 

Right. Sorry for the slow pace, but the last session was full of investigtion - so much so that there was very nearly nothing else! Hopefully the deepening mystery is enough to keep everyone interested...

(especially my players...they're uncovering a lot of clues that they don't realize are clues...)

Next update: the return of the mysterious Echo...

J
 


Your point being?

drnuncheon said:
Right. Sorry for the slow pace, but the last session was full of investigation - so much so that there was very nearly nothing else!

No complaints, here.

I don't read this for endless recounting of melee combat. Sure, I expect there to be some (especially with Dru around!) but sessions like this one don't diminish my enjoyment at all.

Keep up the good work. If it's fun for your players then chances are it'll be fun for we vicarious adventurers.
 



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