• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

drnuncheon's Freeport Story Hour - Book II: Inheritance

Session Eleven, Part Three: A Meeting of the Minds (II)

"So what are we going to do?" growned the Bosun. "I was hoping the leafeater would have an idea, but he's gone and left a complete tyro in charge..."

"I'd watch yourself." Dru looked Carty over coolly. "And remember who is responsible for the current vacancies on the Captain's Council."

Sol Gallowglass leaned forward. "We all know how we'd conduct a war," he put in. "Hit them in the pocketbooks. But they're not earning, not enough to support a venture this size, not in Scurvytown. He's got to have backing."

"You're right," replied Di'Fier. "There are only two people I can think of that may have housed Dragosani, and given backing to his people. The first is Tarmon of the Wizard's Guild. The Dragosanis were the Guild's honored guests at a dinner earlier this year. Fortunately, the evidence points to the other suspect."

"Who is?"

"Torsten Roth."

The room sat in silence for a moment, before Finn finally spoke. "Roth is in Tensin's pocket," he said flatly.

Di'Fier nodded. "But perhaps he doesn't want to be there. The Naïlo mages tracked down three caches of weapons like the ones used to kill Lady Elise. One was in their own possession, one was with the Watch, and the third..." He took a breath. "The third was in the basement of the Merchant's Guild."

b2sep.gif


A lone wagon moved unescorted through the glistening city streets, drawn by a single horse. Rain-soaked boxes and barrels were stacked haphazardly in the bed, rocking with the movement of the wheels over the cobbles. The driver rubbed at his moustache, and made sure that his cloak was pulled to cover the copper badge at his belt.

It was perhaps strange that such an important cargo was being transported through the streets of the most notorious city in the world with only a single Watchman assigned to protect it. Then again, a large group of men would have only attracted attention, and for some reason the recipients seemed anxious to avoid such things.

The driver pulled on the reins, and the wagon turned a smooth arc onto a side street. It would take him towards the headquarters of the Sea Lord's Guard, where the mysterious barrels and bundles that were the true cargo would be unloaded and he would be sent off to report a mission completed.

Unless, of course, the people standing in the road had something to say about it. Three of them, all elves, all with their attention focused on him. No - more. He caught sight of movement along a rooftop in the rain, a patch of too-dark night that he was intended to see.

Lamplight shone on a length of blade as the foremost elf approached him, leveling the sword at the Watchman, who was climbing down from the wagon seat.

"I believe the phrase is 'stand and deliver'," said Lady Grey, smiling coolly.

The watchman raised his arms. "Oh. Please. Don't hurt me," rasped Jaffar.

b2sep.gif


"Wasn't it Roth's warehouse that was burned?" Gallowglass objected.

Dru nodded. "But what's a warehouse to someone like him? Especially if it wasn't being used to store anything truly valuable."

The ex-mercenary nodded. "And he'd have known about the smuggling."

"Roth never struck me as particularly trustworthy," Dru said. "Someone that can be bought once can be bought again and again, like a whore."

"Sounds like someone needs to pay him a midnight visit."

Dru smiled. "Oh...we will."

b2sep.gif


Di'Fier tugged his cloak closer around him. He was still uncomfortable sharing all of their information with the city's biggest crime leaders, but if it helped them get rid of the Claw then it needed to be done. Carty and his Buccaneers were going to stir up trouble in Scurvytown, based on the information that Di'Fier had gotten from the captured Vagn. Finn's social contacts would be busy spreading the rumor that the stolen weapons had been taken to the Merchant's Guild.

As for Dru and Di'Fier...they were rapidly appraching a small, squat, but well-defended house on the edge of the Eastern District. It had to be the last of those, being the house of one of the city's most notorious judges. A judge who just happened to owe them a favor.

b2sep.gif


"Jemis."

The little man started awake at the sound of his name. "Huh? Wha-? Dru?"

"Shh. Get the SCU. Take them to Judge Ubu's house. He's got a warrant for you."

"A warrant? What-?"

"You're going to search the merchant's guild for the stolen weapons."

"Stolen? But the Sea-"

"The Sea Lord's Guard never got them. The shipment was hijacked earlier tonight. Some witnesses have come forth claiming that the weapons are in the Guild basement, and so there is a warrant to search that building." Dru grinned. "Good luck." Then she was gone.

b2sep.gif


Another street, another house. This is getting repetetive, Di'Fier thought. At least it's the last one for tonight. The spell of invisibility cloaked him securely, and next to him Dru was wrapped in the shadowy folds of an elven-made cloak, making her almost as difficult to see.

Up the side of the house they went, to the balcony. Dru's modest skill with locks proved enough to open the casement doors, and they slipped inside. Only one room had lamplight burning in it, and they crept towards it, silent and cautious. It stood partially ajar, a dim line of flickering light spilling out into the hallway.

I'm beginning to hate finding doors like this, thought Dru, as she moved forward. She could hear the heavier tread of her once-again partner behind her as she reached out a hand and pushed the door wider open.

An enormous figure sat at a desk, his back to the pair, bent over a book. Not Roth, then, Dru thought - but was interrupted by a savage hiss. A tiny winged lizard - no, a miniature dragon - had raised its head from the desk and was staring at Dru, fangs bared.

The seated figure turned its head, revealing a profile that was not human in the slightest.

- End of Session Eleven -
 

log in or register to remove this ad

Sweet Baby Jebus this plot is tangled! And I've got the attention span of a crack-addict hamster. I've read from the beginning, but now I feel that I've come in mid-season on year three of The X Files.

Can some kind soul post a summary to bring me back up to speed? Or email me some kind of visio flowchart of names, places and plots? :D
 

Thorntangle said:
Sweet Baby Jebus this plot is tangled! And I've got the attention span of a crack-addict hamster. I've read from the beginning, but now I feel that I've come in mid-season on year three of The X Files.

Can some kind soul post a summary to bring me back up to speed? Or email me some kind of visio flowchart of names, places and plots? :D

Yes, please! I could use one too!

(you know its bad when the DM confuses himself)

It's all very simple you see. Tensin Naïlo is blackmailing Torsten Roth, whose warehouse he uses for narcotics smuggling. Torsten is selling him out to the Dragon's Claw, who want to take over the underworld of the City of Freeport, just like they did in Highgate. Ulric Dragosani is the local head of the Dragon's Claw, but he wants more than just the underworld, he wants the entire city. He kidnaps Nifur Roberts to get control over Capt. Marcus Roberts, and uses that influence to start a citywide crackdown on crime, aimed at eliminating his competition or at least driving them underground. Meanwhile, Tensin uses emotional blackmail to get his daughter Dru to abandon the watch and rejoin him.

Ulric tries to import the new wheel-lock firearms manufactured in Highgate by Kolter Clockworks, but his plan is foiled by Dru and Di'Fier, who split the guns between them. Using magic, the Dragon's Claw locates the guns and figures out what happened. Meanwhile, using good old-fashioned bribery, Dru locates the missing Nifur Roberts and the Naïlos and the SCU team up for a rescue - discovering that Dragosani wants the succession law to be repealed.

Lady Elise Grossette and Arias Soderheim both want to become the Sea Lord, as does purported Drac descendant Andrea Blax. Soderheim, apparently with the backing of the Dragon's Claw, somehow manages Blax to murder Lady Elise, and then frames Dru and Di'Fier for involvement in the murder (via the possession of the guns). Di'Fier is imprisoned, but rescued by Dru and her new serpentman followers, who have come because of the Jade Serpent of Yig. Meanwhile, Tensin arranges for a meeting of the criminal heads of Freeport, but vanishes shortly before it, leading some to suspect foul play from his right-hand enforcer and Dru's fiancé, Galanodel (also missing).

The guns that were handed over to the Watch mysteriously vanish before winding up in the custody of the Sea Lord's Guard, and Naïlo mages discover a third cache of weapons in the basement of the Merchant's Guild. Dru and Di'Fier call in a favor from Judge Ubu (last seen chained to a bed in the Jolly Roger) and sic the SCU on the Guild, hoping to prove Roth's involvement.

So now all our heros have to do is stop Soderheim from being elected Sea Lord and drive the Dragon's Claw out of Freeport once and for all. If they survive their encounter with Ulric Dragosani...

Whew. I think I covered everything...since the 'Mob War' storyline is over in game play I'll be happy to take questions from the audience. :D

J
 

Excellent summary, Doc. And my hat is off to your DM skills at handling this briar patch of an adventure.

Was it ever revealed, at this point in the plot, who was tailing Dru and assuming her identity? Was it a Dragon's Claw agent?
 

Thorntangle said:
Was it ever revealed, at this point in the plot, who was tailing Dru and assuming her identity? Was it a Dragon's Claw agent?

They pretty much figured it was a Claw operative, and they were right - although they never found specifically which one. (Dru will be happy to know that it was Jallarzi the Black, the sorceress she ran through while rescuing Nifur Roberts.)

J
 

There was a bit the Dr. N left out I'll add it for some fun.

this occurs as Dru and Di'Fier arrive at Judge Ubu's house.

Di'Fier knocks on the heavy wooden door, with the unmistakable rap of a watchman.
After a few seconds the slot opens and an annoyed voice asks, "What?"
"we need to talk to Judge Ubu. it is important." Dru tells the pair eyes peering through the door at them.
"Judge Ubu is asleep. come back in the morning"
"Tell him it is Dru and Di'Fier"
The skin around the eyes peering through the slot goes pale ". . . the wanted murders?"
"No . . . different dru and Di'Fier altogether." Di'fier responds with enough conviction to talk his way back out of Hades.*
The Door opens. "Wait here, and don't make a noise." He then scurries off with a look of confusion on his face.

*O.K. so he wasn't that convincing but considering that DF get a wopping +0 to his bluff checks and just happened to roll a 19 (or was it a 20) I had to exegerate a bit
 

DiFier said:
Di'Fier responds with enough conviction to talk his way back out of Hades.

...we'll just see about that in Book Three.

J
(the adventure's been out for a year and a half, it's not really a spoiler, is it?)
 


Thorntangle said:
Sweet Baby Jebus this plot is tangled!

I'm gonna try to explain the guns situation. cause I think it is a little confusing. there are 4 stockholds of guns at this point in the story. (we've only run into 3 the where abouts of the 4th is unknown*).

stockhold 1 and 2 were taken by Dru and Di'Fier from the ghost ship and the 1st went to the watch while the 2nd went to the Naïlo organization. The 3rd stockhold is in the Merchant's guild.

after Di'Fier's arrest for the murder of lady Elise* the sealord's guard request's that the first stockhold (at the watch) be transfered to them. After informing the Naïlo's about the transfer Jaffar is told to volunteer to transport them. Dru and Di'Fier with the help of some of the Naïlo wizards search the city and find 3 seperate locations that have guns (the above mentioned 3 stockholds*) The thrid is, surprise, surprise, at the merchents guild. Dru and Di'fier see an oportunity. knowing that the Naïlo's will steal the Watch's stockhold of guns during the transfer to the Sea Lord's Guard, The hatch a plan to get the 3rd stockhold away from the dragon's claw. Our hero's arange for a warrent to be issued to search for guns at the merchent's guild. they tell the SCU that the stolen guns are at the guild when the SCU searches the guild they find guns. now the Naïlo have all the guns that came from the ghost ship and the watch has what was being stored at the merchents guild. only Jemis, Katya and perhaps Capt. Donnach know the exact number of weapons that the watch originally had. I don't know if the realized that they had a different set of weapons. (Dr. N?).

Dru and Di'Fier thought that they had switched things up on the dragons claw. rather then them having 2/3 of the guns in freeport they have none. but as you will see or heros are mistaken.

* Dr. N you'll have to tell us where the 4th group was and which group the weapon that killed Lady Elise came from.
 

Session Twelve, Part One: Confrontation

The face that turned to regard them was not human in the slightest.

Scales covered it. Unblinking yellow eyes looked forth from below the heavy brow. Its mouth had no lips, but intstead a draconian snout.

As one, three blades whispered from their scabbards.

Di'Fier shifted his invisible grip on the unfamiliar longsword - the one he'd taken from Maeorgan at the lighthouse - and tensed. The little dragonet was staring at him, not at Dru, and he had the sinking suspicion that it knew he was here. He muttered the words to a spell under his breath, feeling the strength pulse through his muscles.

"You are very brave, to come with one person as backup," said Ulric Dragosani. "And very clever to find me at all." He spoke a word in the harsh Draconic tongue, and liquid dripped from his blade to sizzle on the floor below. "I expect, then, that you plan to kill me."

"You're not exactly leaving me much choice," was Dru's response.

The half-dragon shrugged slightly. "Your father was stubborn. If you are not..."

What did he mean by that? Is he behind Papa's disappearance, too? Her eyes roamed over the room - and with surprise, she picked out another figure seated in the shadows, armored but unarmed. Her pulse thudded as she thought for a moment it was Galanodel, but when he moved into the light, she could see the broad shoulders and muscular definition that an elf could never have.

Her eyes moved back to Ulric, who shared a smile, as if he approved that she was able to spot his bodyguard. "So is that what you do when people don't agree with you?" she asked, in a tone scarcely less caustic than the blade Ulric bore. "You eliminate them?"

The crimelord's expression was placid, his words calm and mild. "Isn't that what you do?"

"Yes."

Her blade darted forward, the weight of her body behind it - but Ulric's guard spun him out of the way, chain spilling impossibly from a gloved hand that had been empty a moment before. Dru recovered, slashed before he could use the chain to defend himself, and bright blood welled up beneath her blade.

"Throdensthyr." Images of Ulric began to peel away from him, stepping to right and left. Almost immediately, two were struck by bursts of deadly magelight from a suddenly visible Di'Fier, shredding them back into the ether that formed them. A third bolt slammed into the bodyguard, knocking his blow wide. The man growled, lashing his chain in a tight arc that caught Dru across the ribs.

Oh well, I can't parry that thing anyway, Dru thought, and leapt to the attack, heedless of her own welfare. She saw how the chain spun around the bodyguard - and exploited the opening she found, sinking her blade deep into shoulder and thigh. Di'Fier's blade slammed into the man's side as his defenses faltered.

The smell of ozone crackled through the air as globes of lightning swam towards her, veering to ground themselves on her blade. She could feel the energy course up her arm, making her hand convulse, and she could smell burnt hair - but somehow she kept her grip as the chain-weilder came at her.

The two ends of the weapon lashed out, wrapping around her leg and Di'Fier's, and the bodyguard triumphantly hauled upwards - to no avail. Tensin had sent her sprawling enough in the gardens during her traning that she was ready for it, and Di'Fier's stance was wide and stable. She shared a glance with her partner, and as one, they both stepped back, jerking the surprised bodyguard to land on his face.

"Take some lessons," she sneered, driving her blade home.

The five Ulrics looked sadly at the prone form of his - their? - protector. "Sularid, you disappoint me. Prydmortus! Come." The dragonet lifted from the desk, arcing through the air towards her master.

He's getting away! The thought filled Di'Fier's mind, and he flung out his arm in a desperate attempt to stop him with a spell. A jagged chunk of ice flew from his fingers, impacting on the bookshelf behind them, and exploded.

This is going to hurt, thought Dru, as she saw the spell fly.
 

Into the Woods

Remove ads

Top