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drnuncheon's Freeport Story Hour - Book II: Inheritance

This is getting pretty scary... I read several story hours:

Piratecat's
Sagiro's
Wulf's
ForceUser's Vietnamese
Sepulchrave II's
(and, of course, this one)

Lately, Sepulchrave has updated his story hour more often than the rest of them combined, and that worries me. I mean, when a guy who takes six month absences to follow up on a story posts more.... :eek:

Juuuust kidding. :D
 

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A Night at the Opera

Dru allowed the coachman to help her up into the carriage, even though she was perfectly capable of getting in on her own. She smoothed down her black evening gown, flashing a quick, nervous smile at Papa, who was already sitting in the carriage. "I'm not used to wearing things like this," she told him, secretly hoping that members of the Watch wouldn't be near the opera house tonight.

He smiled slightly, patting her silken-sleeved arm in a gesture that was more paternal than most would think he was capable of. "You look wonderful tonight," he assured her."Once again, Nilia has worked her magic."

Just then, the carriage began to move forward, and the sound of the clippety clopping of their horses' hooves was the only sound on the streets of the kesir. Dru leaned back in the seat, ill at ease without her sword. She did have a couple of daggers strapped to her legs, just in case, but she still felt rather vulnerable.

She noticed Papa watching her, a look of amusement on his face. "Just for tonight, daughter, forget about your rapier. This was your idea, after all."
Dru laughed. "I know," she said, glancing at him sidelong. "I remember the times that we'd go to the opera together, when I was still barely more than a child." Her expression was somewhat wistful, but she shook off the mood before it was able to take hold. "We had fun."

Papa nodded. "Yes," he said.

The two were silent then, neither of them wanting to talk about Dru leaving him five years ago, or the reasons for her leaving. The subject was too painful, and her relationship with Papa was fragile enough without bringing up the past.

"Give Enialis a chance," he said, breaking the silence so suddenly that Dru startled, despite the softness of his speech.

She turned to look at him, her gaze locking with his own. "A chance?"

Papa arched a brow. "You suspected him of foul play not too long ago...do you mean to say that you consider that to be a fair chance?"

Dru grimaced, and shrugged. "Actually, even my suspicions were a mark of my respect, in a way," she said. "He was the only one that I could think of that could possibly pose a threat for you." She eyed him, then. "I knew that you trusted him, and wouldn't be expecting him to move against you."

He made a noncommital sound, and then said, "He is someone who has earned my respect. I would not have given permission for him to court you had he not."

"I know," she said, with a sigh.

Papa frowned. "I do not want for you to dismiss him because you were hoping for something like true love to come along."

With a snort, Dru showed exactly what she thought of that. "Don't be silly. I do not believe in true love."

"Good," he said approvingly. "You'll be better for it."

The carriage stopped. They climbed out, and then Papa took her arm, linking it with his. The two approached the opera house as the coach pulled away. They stepped into the foyer of the building, to see the well-heeled of Freeport mingling, talking in small clusters. One of them was Judge Ubu, dressed to kill in a gentleman's suit. He met Dru's gaze before looking away, eyes widening. He suddenly had things to do on the other side of the room, hurrying away from her.

"I see that you've been making friends," Papa said dryly. "Shall we go to our box now?"

She grinned at him, nodding.

As they approached one of the sets of double doors that would lead to the box seats up above, Dru saw a very familiar face. It was Jaffar. Except, he was dressed in the uniform of an opera house guard. She raised her eyebrows without surprise. It was no secret that with a wife, an ex-wife, a mistress, and six children, Jaffar was always short on cash. For a moment, he seemed to look through her, not recognizing her in her evening finery. And then his eyes widened in astonishment. "Dru," he rasped. "I almost didn't recognize you without the sword." He looked her over, starting to snicker. "Did you run out of uniforms to wear? Or is this gonna be standard issue for the SCU from now on? Di'Fier will look real cute in it." He grinned, and then faltered when he glanced at Papa.

Dru smiled faintly, aware of the fact that Papa was staring at Jaffar with a very unfriendly look in his eye. "I don't think that Di'Fier would like the change very much," she whispered to him. "I'll see you tomorrow, Jaffar," she said.

Papa led her up the stairs, and to the second floor. Another guard opened a door leading to one of the boxes. "Here are your seats, sir, madam," he said respectfully.

They sat down, quite alone in the box, though there were two other seats. Dru looked over the rail at the crowd below, and spotted Kennic immediately. She smiled, satisfied.

Papa leaned over, murmuring to her, "Now see if you can spot the other guard," he said.

"Papa," said Dru tentatively, not rising to the bait.

"Yes?"

"Why did you send those people to kill me, all of those times?" She turned to him, frowning in a troubled manner. "I mean...I don't think that you were really trying to kill me, because they were so incompetent, but..."

There was a moment of silence, and though his facial expression didn't change, she could tell that she had shocked him. Finally, he said, "I do not understand what you mean, daughter."

"The mercenaries? There for awhile, Di'Fier and I thought that it was your way of delivering potions to me without looking like you were giving me gifts." She grinned a little bit, but stopped when she saw that he wasn't amused. "What? Didn't you send them?"

"Daughter," Papa said heavily, "I never sent anyone to try to kill you."

There was yet another moment of stunned silence, this time on Dru's part. "You-you didn't?" Her eyes narrowed. "Then who did?"

Papa frowned. "Who indeed," he mused, looking down over the crowd.

Dru's thoughts raced. Who would have the most to gain from Papa and I being estranged? Or rather, who would think that they had the most to gain from it? Was it Amalyth? The little half-human has gone too far this time, if so... Dru spent the remainder of the opera listening to the elven lyrics with only half of her attention, focussing instead on thinking of ways to kill her sister without incurring her father's wrath.
 


Session Thirteen, Part One: A Turn for the Worse...

Sensations

Darkness.

A low creaking sound, the complaints of wood.

A dull, throbbing ache, and motion twisting the stomach.

The scent of unwashed bodies, of feces and urine.

Bile.




Items of Unusual Note (Glunnyn Mernig)
  1. Parchment note, charred, unreadable. Found under table.
  2. Tankards, pewter, fourteen. Found scattered around the room. Two containing ale remnants, found near parchment note above.
  3. Dagger, steel, one. Finely made and balanced for throwing. Found in Body #7, probable cause of death.
  4. Belt remnant, leather, one, badly charred. Found next to Body #8 (probable cause of death: severe burns to head, shoulders, and arm).

"Lords of Justice," Katya breathed as she looked over the scorched room. The stench of charred flesh and stale blood swept over her as the air stirred, and she fought back an impulse to gag. "What happened here?"

Beside her, and somewhat below, Glunnyn Mernig held a piece of cloth over his sensitive nose. A pair of goggles were in place over his eyes, making them seem owl-wide and distorted as he looked up at her. "That," he replied, "is what we are here to find out."

"Glunnyn." It was Jemis. "I think I found something, but it's pretty fragile. Looks like a letter or something, but it's mostly burned. I thought maybe, you know, you could fix it with your magic."

Mernig nodded, and let himself be led over to the scraps - lying beside an overturned table, it looked as if a stray ember had set it smouldering. Now only the edges were left - the rest a blackened mess.

Sliding another piece of parchment under it, to catch the pieces, Glunnyn gingerly opened it. Only the salutation was visible: Watch-Lieutenants Dru and Di'Fier.


1. Parchment note, charred, unreadable. Found under table.

There had been a message...

That was why they had gone, and without backup besides. The Docks had been their beat for years, and they knew they could handle the worst the district could throw at them.

Besides, if the author of the note was telling the truth, they didn't have backup they could trust.

The place was a cellar alehouse called Piggott's - an unpleasant name for an unpleasant establishment. There was no sign, just a set of stairs leading down, the acrid stench of urine emanating from the bottom.

"Smells worse than Krom's Throat," said Di'Fier, staring down into the dimly lit dark.

Dru's face wrinkled in a distaste that was the mirror of her partner's. "I don't like it either, but if we've really got a mole on the team..."

Di'Fier nodded, and headed down.

b2sep.gif


Ashrem flipped one of the tankards up into the air, catching it easily. "There's more than a dozen of these around," he said, performing a quick mental count. "And...six bodies. Either all of this lot were two-fisted drinkers, or half the people that were here have vanished. Not that that's a surprise, in Freeport."

"What were they drinking?" asked Glunnyn, from under the table.

"What?"

"In the tankards. What was in them? Can you tell? The type of drink chosen might help identify witnesses. Or suspects."

Ashrem looked dubiously into the tankard, twisting it this way and that, turning it upside down. "I can't tell, it's empty."

"Nonsense," the gnome scoffed. "There should be remnants, like in this one." He picked up an overturned mug that lay under the table, and trotted over to Ashrem to display the contents. "You see?"

Ashrem rotated the tankard so that Glunnyn could see into it, and the gnome frowned. "Are you sure you didn't find that in the wash? It looks about as clean as you'd get in a place like this."

The elf shook his head, and looked behind the bar. "The clean ones are all back here. Oh, and two more bodies."

Glunnyn frowned at the tankard he held - it had clearly been filled, drained, and not yet cleaned. Raising the cloth that covered his nose, he took a deep whiff. "Ale," he reported. "Although...there's something else..."


2. Tankards, pewter, fourteen. Found scattered around the room. Two contain ale remnants, found near parchment note above.

"I hate Freeport taverns," Dru complained. "Especially when you're late getting there. All the good seats are taken."

Indeed, the shadowy fringes of the small room seemed to be taken up by what were no doubt the "regulars" - nameless dockside ne'er-do-wells of a sort familiar to the pair through long experience. Di'Fier scanned the faces, wondering if they'd put any of them away, perhaps only for an hour or two, but after a while they all started to blend together. He raised a hand and waved the bartender over, signalling for a pair of drinks.

"And I dont trust that note," his partner added. "You don't really think anybody on our team is working for the Claw, do you? Who would it be? Glunnyn? He wouldn't recognize a bribe if it bit him. Katya, Miss Law and Order?"

Di'Fier shook his head as the ale was set before him, fingering the message that had brought him. "I don't believe it either, but we've got to check it out, just in case." He raised the mug and took a deep swig - it was awful, of course, but he managed a sickly smile at the bartender, who was watching him intently for his reaction. Probably brews his own beer, Di'Fier thought, and I don't want to get thrown out for offending him, not before we meet this informant.

"Quooral wouldn't take a bribe, he's almost as dense as Glunnyn. Jemis? Jemis is a reformed criminal, he's probably straighter than Katya now. And Ashrem..." she hesitated. "Di'Fier, you don't suppose it's Ashrem, do you? Di'Fier? Di'Fier?"

Dimly, Di'Fier knew he was expected to respond, but he just couldn't seem to collect his thoughts enough to do it. There was something else he had to tell her, he knew. Something important. Something about the ale, or was it about the way everybody was watching them? Or maybe it was how the scars on her wrists had opened up again...maybe she'd be able to figure it out. "Ale," he croaked.

b2sep.gif


Katya turned over one of the bodies behind the bar. "This one's the barkeep, if I'm not mistaken. There's a lot of blood." The fat man's head lolled back as she pulled on his shoulder, revealing a deadly length of steel buried to the hilt in his throat. "Knife to the throat," she reported, glancing over to where Glunnyn squatted, inspecting the other body.

Turning back to the corpse, she bent to study the dagger more closely, and bit her lower lip. "It's Dru's," she said. "I remember her picking it up. She kept complaining about losing daggers, or giving them away, or something like that."


3. Dagger, steel, one. Finely made and balanced for throwing. Found in Body #7, probable cause of death.

Dru was on her feet in an instant, as Di'Fier slumped to the table. Almost unconsciously, her arm spun a dagger through the air to bury itself in the barkeep's throat, sending him stumbling back into the shelves of liquor, clutching weakly at the blade. She offered a silent thanks to the Jade Serpent for its protection, and then the rest of them were upon her.

Clubs, coshes, blackjacks - they were armed for capture, not killing...and fortunately for her, she didn't have the same restrictions. Her blade whispered into her hand, and she began to show them just why the criminals of the city were so scared of her. Behind her, Di'Fier lurched to his feet, his arm swinging outward, blade appearing from nowhere just in time to gut one of the thugs. He staggered back to back with Dru, fighting a losing battle with the drug.

By the time three were down and bleeding, the rest had backed away to a safer distance, out of blade's reach. They shifted like a circle of wild creatures kept at bay by fire, knowing it would die down eventually. One of them, blood running down his arm, reached behind and took up one of the bar stools.

The rest of them took that as some sort of signal, and they came at the duo, howling.

b2sep.gif


The last corpse - behind the bar as well - was by far the worst. Its head was a misshapen, charred mass of cinders, pieces of ash peeling away to reveal the bone beneath. Much of the rest of the body was burned as well, burned and studded with shards of broken glass - probably from the shattered bottles it had been thrown against. Yes, Glunnyn thought, the bottles had broken, spilling hard liquor on the man...but what set him on fire in the first place?

Next to the man, on the stone floor of the bar, there lay a piece of leather belt - the buckle end. Now that's a strange thing to find, he thought, lifting it up. Most of the belt was gone, burned away in whatever conflagration had consumed the man's head. A quick glance at the corpse revealed that its own belt was still present. A very strange thing indeed...

With a grimace, he lifted the nose-cover again, placing his face close to the body, and sniffed. Fighting back the waves of nausea, he stepped back. There was a scent he knew very well, underlying the burned flesh...alchemist's fire.


4. Belt remnant, leather, one, badly charred. Found next to Body #8 (probable cause of death: severe burns to head, shoulders, and arm).

Di'Fier's vision blurred, and the attackers doubled and redoubled and then undoubled, moving all in perfect unison. He took a step forward and the room tilted like a ship in a sudden gale, sending him to one knee, then the other. He couldn't see anything to his side - he could barely see in front of him. His sword was heavy, too heavy to lift.

With a mumbled command, he made it vanish again, started to push himself up - they were coming at him again. Holding his hands out, he called the it forth from the glove once more, letting the thug's momentum drive the sword deep into his own belly. The falling corpse wrenched the blade from his hand, as everything went black.

Dru spitted one, slashed another across the face, twisting and rolling to keep out of their way. Somewhere behind her, she could hear Di'Fier hit the floor, and she knew it was just her now. Blows rained down on her, too many to parry, battering away at her as she moved, thrust, cut. The b-st-rd with the chair came in - no way she could ignore that. She ducked, but it wasn't her the thug was aiming at - it was her blade.

Hand numb, she watched the rapier skid across the floor. Rapier gone, threw the dagger...not much left... She dodged another blow of the stool as she yanked her buckle open. The belt slithered into her hands, the heavy pouch at the end turning it into a makeshift flail. It would have to do.

She swung at stool boy, who threw up an arm to reflexively block. The long belt wrapped around his head, bringing the pouch around into his face with a satisfying crunch - and the sound of breaking glass. An instant later, the pouch was enveloped in flames.

The thug dropped the stool and fell back, clawing at the burning leather with muffled shrieks of pain. Dru shoved him, hard, sending him catapulting over the bar and smashing into the bottles of liquor, their blue flame joining the unnatural red of the alchemist's fire she'd had in her pouch.

He was still screaming when the remaining thugs closed on Dru for the last time.

b2sep.gif


There was a scraping sound of stone on stone, and everybody looked toward the source. Quooral stood by a section of wall, swung aside to reveal a low doorway. "Smuggler's passage," he rumbled. "You can smell the harbor."


Sensations II

Shapes moving in place, but huddled each to itself like a scared, lonely child.

The sound of metal moving on metal.

Heavy weight, cold around the wrists.

Salt sea air.

Blood.
 

Re: Session Thirteen, Part One: A Turn for the Worse...

drnuncheon said:
[Sensations II

The sound of metal moving on metal.

Heavy weight, cold around the wrists.

Salt sea air.

Blood.
[/B]

Heh. So what you're saying is they've taken a Disney cruise :eek:. Hmmmm. You have to wonder who their new "hosts" might be...

I can't wait to read more!
 

Re: Session Thirteen, Part One: A Turn for the Worse...

drnuncheon said:
Sensations

Darkness.

A low creaking sound, the complaints of wood.

A dull, throbbing ache, and motion twisting the stomach.

The scent of unwashed bodies, of feces and urine.

Bile.





Sensations II

Shapes moving in place, but huddled each to itself like a scared, lonely child.

The sound of metal moving on metal.

Heavy weight, cold around the wrists.

Salt sea air.

Blood.

Great update as usual :)

I really like this format, it sets the scene really well.

Have Dru and Di'Fier's stats been updated on the boards, if they have please post a link to them.

Thanks
 

Re: Re: Session Thirteen, Part One: A Turn for the Worse...

Zarthon said:

Have Dru and Di'Fier's stats been updated on the boards, if they have please post a link to them.


Not yet! I should, since they did level after the mess with Soderheim, but with changing versions of PCGan and the like, I haven't been updating my /own/ records often enough, let alone the Rogue's Gallery thread...

J
 

Session Thirteen, Part Two: Chains

"Those b-st-ards. Di'Fier? Are you still breathing?"

A weak groan. "I must be. I can smell it in here."

Slowly, their eyes adjusted to the near-total darkness, picking out the others in a similar predicament. Gnomes, humans, a half-elf...a young halfling...a dozen other people all told.

Di'Fier shifted, tugged on the manacles, inspecting them with his fingers - they had been hammered into place around his wrists, not locked, and that suggested that they would not be released anytime soon. "At least they're not making us row." His attempt at humor sounded small indeed in the darkness of the hold.

The sturdy man next to Di'Fier leaned closer. He stank of horses, even over the smell in the hold. "Did she say you were Di'Fier? The watchman?" At the mage's nod, he asked hopefully, "Were you trying to find us? I'm Volodya," he added. "The horse trainer."

"I'm afraid not. If the Watch had known about a slaving ring operating in Freeport they'd have shut us down before we left harbor. They are slavers, aren't they?"

Volodya snorted, nodding towards another of the prisoners. "Ask him. He works for them."

"Used to," came the growled response. "Don't forget, it was me complaining about the ill treatment you lot got that got me thrown down here with you."

A third man spoke up: slender, fair, and with the accent of the mainland. "They are not only slavers, they are worshipers of Vepar." When that brought no response, he added, "The 'Master of Angry Waters'. A demon prince."

Meanwhile, Dru studied the blonde form beside the sailor. Curled into a fetal ball, the elven woman had not acknowledged their presence in the slightest. Leaning towards the old woman chained next to her, she asked, "Is she all right?"

The woman nodded. "She tried to escape. Slipped the manacles when we were sailing into the harbor and made a run for it. They caught her, beat her."

Wood slammed on wood as the hatchway was thrown open, and a pair of well-shined, gold-buckled boots began to descend the steep stairs. The boots gave way to black velvet breeches and a sheathed rapier - one that had belonged to Dru only a day ago. Above the breeches, a doublet of vivid scarlet, a weathered face with goatee and sweeping mustachio, and a black hat bearing a plume to match the doublet.

Behind him strode a tall woman in black leather, a pair of golden dice hanging about her neck and a coiled whip at her side. Her sneer matched her companion's as she looked over the chained prisoners.

"Well, well," began the man. "This one sees that the new arrivals have awakened. At least, one of them has." His eyes alighted on Di'Fier, who had taken the man's entrance as a signal to play unconscious. "Aslia...bestir him."

The crack of the whip echoed from the wooden hull of the ship, and a line of red appeared on the mage's cheek. Di'Fier pushed himself into a sitting position with a glare of anger.

"Ah, so much better. Welcome to your new home - for the next few weeks, that is. We're bound for the Caliphates, where you will no doubt spend the rest of your lives wishing you had nothing better to do than enjoy a restful sea journey." He gave the Watchmen a bright smile. "And if you're thinking about escaping...this one's brother has a patron who is always in need of a fresh sacrifice."

The captain - or so they assumed - and the whip-wielding woman departed up the stairs, and the hold was plunged into darkness again by the closing of the hatch.

"Right," said Dru. "We're getting out of here. I can't stay here with that pompous windbag carrying my rapier and having my partner whipped. When I found out who put him up to this, I'm going to go back to Freeport and strew their limbs across the city. Hey, sailor."

"Jethis."

"Jethis, then. Wake up the elf."

The chain creaked as he reached for her, thought better of it, and leaned in close to speak. Dru watched as the elf slowly uncurled, painfully, revealing a face that was a mass of cuts and bruises.

Switching to her native tongue, she asked, "Do you want to get revenge?"

The other elf's eyes glittered. "If I died finding vengeance, I would die happy."

Dru smiled.

b2sep.gif


They were fourteen, all told, from Freeport and the mainland: Volodya, a trainer of horses. Unn, the ancient herbalist. Jethis, the only sailor of the lot. Jim, a young halfling lad from Freeport who had chosen the wrong ship to run away to sea on. Illugi, Fatima, and Geirstein, mercenaries. Namfoodle and Fonkin, gnomish herders. Kolya, a leatherworker. Then the elf, Shesara Nareshnae, a bard, and Benares, the fair man who seemed to know so much about their captor's patron. A scholar, he called himself.

Not the crew I would have chosen to break out of a slave ship, Dru thought. Still, you make do with what you have. It's strange, though - if they were sent by the Dragon's Claw, why didn't they know Di'Fier was a wizard?

The wizard in question had used his magic to narrow his hands, slipping free of the manacles, and was just moving towards Dru when the hatchway flew open once again, and three men came thundering down: two sailors with drawn cutlasses, and, against all logic, a figure clad in blackened plate, spikes jutting from its surface.

Where did they get these guys? Di'Fier thought.

The armored man's voice echoed hollowly in the helm. "Who was casting spells?"

Di'Fier looked at where he'd been chained, then shrugged. "That would be...me."
 

Session Thirteen, Part Three: Di'Fier's Revolt

At the armored figure's nod, the two thugs started forward. Di'Fier clasped his hands behind his back, rocking on his heels as he waited for them. As he expected, they traveled down the center of the hold, out of reach of the chained prisoners...which put them in a nice, straight line.

"Kaegunsvent!" The keyword of the spell ripped through the hold, carrying in its wake a tremendous rush of force that sent the sailors crashing backwards, impaling themselves on the black spikes of the armor, and knocking the figure to the deck. As one, the other prisoners tore and twisted at their bindings, heedless of the damage done to their hands. Blood ran down the arms of the mercenaries as they twisted against the metal.

Di'Fier stretched his arm out towards the chains that held his partner. Another word in the ancient tongue of magic, and orbs of green vitriol sizzled on the chains, eating away at them.

There was a sound of steel moving, and he turned to see the armored figure cast aside the bloodied corpses of the sailors and draw its sword.

"Hey..." he objected. "That's my sword!"

b2sep.gif


"What the hells is going on down there?"

"Patience, brother. Apparently one of our new acquisitions is some kind of a spellcaster - Demos warned me of his casting." At the mention of its name, the waterlogged head on the table opened its eyes and moaned softly. A thin hand stroked its salt-rimed hair, as if to soothe it back to sleep. "I sent Avoyas down to teach him the error of his ways..." Another clatter of steel arose from belowdecks. "...although perhaps I should have sent more help."

The captain spun, half-running from the cabin. "Blast it! Lock down that hatch! We can't have them getting out! They'll stay below until we dock in the Caliphates, we'll deal with them then!"

b2sep.gif


Di'Fier backed away, blood streaming down his chest. One hand gripped a discarded cutlass from one of the dead sailors, but gaining it had cost him a grievous wound. From behind him, the pure liquid notes of elvensong buoyed him up, but even the inspiration of the music was not able to equalize the fight - not when the other man had armor and a longer blade. And none of the other prisoners had been able to free themselves yet, although one chain dangled from Dru's wrist as she heaved on the other, trying to separate it from the iron bar bolted to the wall.

Something arced through the air to land with a soft smack on the side of the armored head. "Yaa! Take that!" said Jim, dancing to the side and scooping up another handful of filth.

Di'Fier took advantage of the distraction, falling back and raising his hand, the final word of the spell falling from his tongue, darts of golden light spiralling from his fingers to seek out their target, battering him down.

The hatch slammed shut above them.
 

I bet that right about now Di'Fier is wishing that his magic were "in the blood" as Vagn put it so long ago.

Without his spellbooks, when Di'Fier's magic's gone, it's gone. And I think that he'll be needing all the mojo he can muster if they hope to overpower an entire crew of slavers!
 

Into the Woods

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