• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

drothgery's Victorian Eberron game - IC

Horace will keep about thirty feet in front of the group, keeping his eyes and ears open for any sights or sounds that seem out of place. Specifically he'll keep look out for signs that a flying ship crashed nearby: bent trees, grass or plants, areas where the animals seem to avoid, etc.
 

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Quaen stays in the middle of the group, keeping an eye out for trouble. Carefully dismounting, she rests one hand on her pistol while keeping another hand free for other actions.
 

Doc pats the dust of his traveling coat, and shading his eyes with his hand, peers into the hallow. "So the crash site is beyond this cave? Perhaps there is another ravine?"
 

Quaen turns to look at Doc sidealong. "Probably, but we have no way of making sure. Which is why we are here, to find this flying machine, and our erstwhile survivers... if they survived at all."

OoC: Are we going to move in, or shall we stand outside and debate all day?
 

Grant

"I suppose we have little choice then, continue onward. I am not much of a swimmer, so hopefully we don't have to." Grants waves his hands in front of his face, trying to cool himself off. "Lead the way Horace."
 

Seeing no reason to dally outside of the cave, the group presses on.

This circular room appears to have been artifically widened, as signs of tunneling are clearly visible on the walls and ceiling. Four passageways depart the chamber, one ein each cardinal direction. A round boulder, perhaps five feet in diameter, rests just within the room nearest the east exit. The faint thunder of a massive waterfall seems to be coming from the north tunnel.
 

"Hmm..." Adele looks around the cavern carefully. "This would be a good place for any survivors to seek shelter. But we should not let down our guard just yet."

Adele begins to move toward the eastern exit, taking a moment to listen for anything unusual before stepping through.
 

Grant

Grants walks around the room, peering down each exit. "Yes, Adele you are right. This just place doesn't seem right." He follows the Hunter into the tunnel, with his pistol drawn.
 

Doc idly examines the boulder for any scuff marks or such that would indicate recent passage or such. "Horace, any sign of traffic here in the last few days?" If no sign is found, he follows the others towards the sound of water.
 

Into the Woods

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