Guys, I'm just giving my impressions here. I've seen one druid played to 12th-level, and have another druid at 7th-level in the game I currently play in. These have been my observations.
Saeviomagy said:
So you'd say the fighter is by far the best all-round class, second to none?
After all, the fact that he can't contribute out of combat is irrelevant. It's all about what he CAN do...
No, because the fighter can only do one thing well. He hits things. The druid can hit things, heal things, buff things, blast things, summon things, transport things, etc. etc. The druid can do a crazy amount of things
very well. So pointing out that he
can't do a few things means little. He still does more things well than any other class. Though I could see a strong case made for the cleric as well.
For certain things. It's on par with the wizard's for battlefield control and ordinary direct damage. It's the best for buffing animals (duh). It sucks at anything else.
What exactly is
anything else? Healing? Check. Yes, druids get it a bit late, but they still get it. Splatbooks even add the
Vigor line. Debuffing? Check. The only real hole in the druid's spell list is in the Enchantment/Illusion department.
And not communicate with his buddies, or use most triggered magical items.
Oh
darn. He'll have to make due with his entire daily allotment of spells without being able to use wands as well. And as for communication, it's not really necessary most of the time. If it is, he just changes back for a second. Each use of wildshape lasts for hours, and he keeps getting more uses as he levels. And if
that isn't enough, it's simplicity itself to cast a few
Speak With Animals into a Lesser Ring of Spell Storing for your pals.
Additionally the creatures he becomes, while having good physical stats, have almost nothing else.
What else do they
need? You say it like every other class gets to change into animals with a ton of abilities. But that's not the way it works. Only the druid gets this ability, and it allows him to dump strength, dex, and con and still be a powerful melee combatant.
Oh, and it's thick as mud and won't attack undead or outsiders without training.
Lucky for the animal companion that it gets
free tricks that require no training as it levels, then. Who cares if it's stupid? It's another huge meat shield the druid gets for free.
It also can't activate magical items, nor is it as powerful as some of the improved familiars.
Since the wizard would have to spend a feat to gain an improved familiar, I'd hope it'd be more powerful than an animal companion, but sadly I believe the companion still wins. Druid 20 vs. Wizard 20. Show me an improved familiar more powerful than a Dire Tiger or Tyrannosaurus.
A wizard's familiar gets all of a wizard's skills. That can be quite powerful.
It can be useful at times, it's never powerful, IME.
And most likely no int modifier.
This is meaningless. The paladin isn't likely to have an int modifier. Nor is the fighter, nor the cleric. Yet they're all saddled with 2 skill points per level. The druid gets double that out of the box.
Miasma is an error, pure and simple. Natures favor is comparable to divine favour. Wilding clasps don't really do anything anymore.
Yes,
Nature's Favor is comparable to
Divine Favor, the problem with it is that druids shouldn't get the spell. If it's okay for the druid, then Wizards is going to need to put out an
Aether's Favor for the wizard, and a
Melody's Favor for the bard. And something,
something for the fighter.
I'm curious, what do you mean "Wilding clasps don't really do anything anymore."?
Are all your players druids? Do they all have levels of druid?
If not - you have to ask "why not?"
It's probably because they're not as good as you think.
I don't play with players who choose character classes to be powerful, so this point is moot. If I
did then you might have a point, but as I don't, you don't.
Have you ever played one?
No. I commented on this to the player of the druid in our game, actually. Even though I know the druid is the most powerful class in the game, I simply can't stand to play them. The whole natural thing doesn't sit well with me. I'm much more a fighter/wizard and paladin player. That doesn't make the druid any less powerful.