Druid Speaking Common while Wildshaped?


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This is one of the things I'm hoping 3.5 addresses. Awakened animals can speak common because they are magical beasts. A Druid, however, is screwed for communication. Even if a second Druid is in the party, a Speak with Animals spell wouldn't even allow for the communication, because the Druid in Wildshape isn't an animal. He keeps his original form. I don't know what rule they would implement, but hopefully 3.5 will offer a Wildshaped Druid some way to communicate with his party.

I would also like to see Druids be able to casts spells with a target of 'animal' on himself while wildshaped (he's need Natural Spell, of course). Wildshape into a Bear, then cast Animal Growth. That would be cool!
 

Just take one level of mindbender PrC, T&B. Telepathy :D

of course you'd have to be multiclassed in an arcane spell-casting class... :p
 
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Cast tongues? Create the counter-spell to speak with animals, speak with people? Use ghost sound or ventriloquism to create the sound of your own voice?
 


Heh... anyone else get a mental image of the wildshaped druid having a conversation with the wizard's familiar? :) Add in the druid's animal companions and they can all complain about how underappreciated they are.... :)
 

Druids can't cast tongues. It's a Sor/Wiz Brd Clr spell. Rary's telepathic bond is a Sor/Wiz only spell.

Ventriloquism won't work because it states "any sound that you can make normally", and clearly you can't make speec normally, while wildshaped.

Yes, I could create a companion speak with people spell, but that requires a fairly lengthy research session, and on and on, and I have to get the GM's approval, and convince him as to why it would be a good spell. (Yes, I realize that Gms must approve anythign in the game world, let's please not go there).

It seems hard to believe this sort of thing can be left out. Surely one of the playtesters ran across this. Surely someone years ago thought of this. Surely there should be a spell for it by now.
 


I don't see the big deal. Other characters can ask questions, and the wildshaped druid can respond by nodding his head, or stamping his hoof, or whatever. If he needs to give details beyond that, he has to change back to humanoid form - just like a polymorphed character would. The druid is hardly a "total waste" as a result. Rather, in my experience, this actually encourages creative roleplaying.
 


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