Dr_Rictus said:
The answer most certainly can not "only" be no. I, for example, would answer "yes." Your opinion (or mine) and indisputible fact are two different things.
Hi,
Sorry if I offended you. I did not mean to imply that you must run your campaign according to my opinion.
I suppose I could have worded it as:
I cannot see a consistent explanation for:
1) Druids can cast spells while wildshaped, but not talk.
2) Awakened animals can talk in animal form, but druids cannot.
without resorting to "magic doesn't work that way, end of story", as that's not really a reason.
I can't see any other answer then "this doesn't make sense". It seems to be inconsistent. If magic works one way for this, it stands to reason that it should work one way for that as well (without resorting to wild magic). Also, the statement "it's not necessary" is not acceptable - it doesn't attempt to explain it. It's like parents saying "because I said so. I don't have to give a reason."
If you say "yes, it makes sense", can you please give me an example of an explanation that is consistent?
I do not wish to discuss "the nature of magic" - that is essentially "whatever is within the world", and can be anything you want at all.
I am only trying to discuss a consistent "rule set".
Skaros: Talking bears seem comical to you, but spellcasting bears do not?
The wildshaped druid is not an animal; it is a humanoid in the shape of an animal. (He doesn't gain animal type). In addition, the Int is at least 1 point higher than any animal (max Int 2).
I am actually thinking of something like
Speaking Wildshape: Druid can speak any languages he or she knows while in wildshape. Can cast spells with only a verbal component.
which would be a prereq for Natural Spell.
But, that's a house rule then, and has no place on this board
Like I said, if you don't allow Natural Spell, then sure I can easily see not allowing speaking languages while wildshaped. I just can't see any reason to allow the clearly more powerful one without the other.