Druids suck? vs Shape Change and Polymorph

beepeearr said:
Don't forget that shapechange has a pricey material component in the form of a 1,500 gp jade circlet. That might prove to be kind of a pain to carry enough of those around to use it on a regular basis, and what happens when you run out in the middle of a dungeon.
I think it's just a focus, not a material component, so it can be reused over and over.
 

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beepeearr said:
Don't forget that shapechange has a pricey material component in the form of a 1,500 gp jade circlet. That might prove to be kind of a pain to carry enough of those around to use it on a regular basis, and what happens when you run out in the middle of a dungeon.
It's a focus, it's not consumed. [edit: too slow]

Many of the ablities wildshape is being toted for can be emulated with more or less effectiveness with spells by that appropriate level. I'm not convinced that a druid is hands down more effective than a sor/wis or a cleric with acess to similar spells.

Elemental swarm (extended when you get an epic 10th level slot) is really friggin cool though. Elemental clerics can get that ability also.
 

Paul9000 said:
Shape change allows you to go as high as you want in hd up to 2x your cuurent level.. I believe the text in the PHB actually mentions 50HD as an example

Yes the PHB does state this, and the PHB Errata states

Second sentence of the spell is in error. Change "more than twice your caster level in HD" to "more than your caster level in HD". Also change "50" to "20".

The errata are official and overrule the rulebooks. The SRD take the errata into account. So, no, you can't shapechange into a 34 HD Huge Fire Elemental at 17th Level Wiz.
 

Paul9000, if I can offer some constructive comments...

Most posts I've seen so far echo my own impression: that you are attempting to compare two very distinct abilities instead of looking at the whole picture, and therefore feel that your choice of class is underpowered.

I feel that you have already made up your mind about the comparison between high-level wildshape and shapechange. Frankly, I find this futile, as mentioned above and in other posts.

If what's important to you is to have the power of shapechange, then I would respectfully suggest that you play a wizard or sorcerer. Otherwise, the druid has some very respectable abilities not available to other classes, and perhaps you should take those into consideration before feeling shortchanged.

Andargor
 

andargor said:
If what's important to you is to have the power of shapechange, then I would respectfully suggest that you play a wizard or sorcerer
He will get Shapechange, and at the same level that any wizard would get it, and a level earlier than any sorc would. It's on his spell list... I just don't see his complaint.
 

Drids rock

I agree with Grotor. druids get alot of really good abilities early, not to mention they have alot of rich role playing experiance being of an oposite polarity to a Wizard or sorcerer. What I like most about drids is often the over looked abilty to swap spells for Summon Natures Ally. If you use this with wild shape you can confuse the enemy to which animal you might be, until you cast spells. If you combine that with the best buff spell in the game "animal growth" You can quickly have an army of hudge animals rampaging the countryside within 3-5 rounds. Which is the best destraction or use as cannon fodder.

In conclusion Druids ROCK :cool:
 

Thank you all for your thoughts. I do see that the Druid and Wizard may not be entirely comparable, but do you think it would be worth changing to MOMF from Druid knowing that you lose spell levels including losing the Shapechange spell which would allow you to do all of the MOMF changes plus more?

Also it just doesn't seem right to work your way up the ladder of shapechanging ability only to know that when you reach your pinnacle you are given a spell that basically mimics what you can do and more. Yes, I know they are not entirely equal, duration, dispelling, creature types - but I guess you can see where I am coming from. I hadn't played a druid in probably 10 years so I was kind of dissapointed that a single spell(s) (poly, sc) would cheapen the abilities of a druid and/or MOMF. I still like the druid and will continue to play one till he bites it.

Paul
 

TheGogmagog said:
Many of the ablities wildshape is being toted for can be emulated with more or less effectiveness with spells by that appropriate level. I'm not convinced that a druid is hands down more effective than a sor/wis or a cleric with acess to similar spells.

Except of course for the fact that for everything your sorcerer/wizard/cleric is using a spell for, the druid isn't. Now all of a sudden that druid has more spare spell slots lying around than your sorcerer/wizard/cleric.
 

Paul9000 said:
Thank you all for your thoughts. I do see that the Druid and Wizard may not be entirely comparable, but do you think it would be worth changing to MOMF from Druid knowing that you lose spell levels including losing the Shapechange spell which would allow you to do all of the MOMF changes plus more?

If you change your MOMF levels, take a coule levels of War Shaper. Great PrC.
 


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