Could you point to anything that even suggests you need 2 hands to load the hand crossbow?
I can point to the facts that the hand crossbow doesn't have the 2-handed quality, and the ammunition property says reloading is a part of making an attack with the weapon which since it isn't 2-handed only takes 1 hand to attack with it.
This also applies to blowguns and slings.
No, that was just an example.
Then I apologize.If you're gonna quote me from two and a half years ago, at least have the integrity to not delete the part of my quote in the same post that directly addressed your comments about not using reality to win arguments in D&D:
Because I find it pretty intellectually dishonest to quote me and yet delete the part of my comment that directly shows how what you responded with is flawed. Reality IS important in D&D, because we all use it as a baseline for our assumptions for literally everything that doesn't have an explicit rule that explains otherwise.
Don't you EVER accuse anyone else of cherry picking quotes again. Ever. This is pretty freaking blatant of not only cherry picking, but intentionally deleting the part that actually counters what you're trying to argue when quoting me.
No, that was just an example.
At no level does D&D crossbows resemble real ones.
Sent from my C6603 using EN World mobile app
No, that was just an example.
At no level does D&D crossbows resemble real ones.
Sent from my C6603 using EN World mobile app
So where are the real imp familiars?
You know, the classic fantasy tempters?
Anyone who argues against basic common sense for 'rule of cool' reasons needs to read Wheaton's Law

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.