Ducking under cover?

Question

First Post
Lets say we have a archer at a parapet, 50% cover/concealment(im not sure which, or maybe both). Can he full attack then duck under to gain total cover/concealment(not sure which either)? What about straightening back up?
 

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I'd go for varying degrees of cover, and work out some sort of compromise on your AC bonus, etc. If you are shooting over a low wall, there are rules for that, even if they don't really make much sense.

To get total cover, you'd have to step out to attack, then step back, as it either blocks or doesn't block completely.

Here's some quotes:
"To determine whether your target has cover from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target’s square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover (+4 to AC)."
"Varying Degrees of Cover: In some cases, cover may provide a greater bonus to AC and Reflex saves. In such situations the normal cover bonuses to AC and Reflex saves can be doubled (to +8 and +4, respectively). A creature with this improved cover effectively gains improved evasion against any attack to which the Reflex save bonus applies. Furthermore, improved cover provides a +10 bonus on Hide checks."
 

In the table of combat modifiers, the condition of kneeling or sitting is mentioned. (It grants +2 AC vs. ranged attacks, and -2 vs. melee, so it's literally a kind of "half prone" condition.)

Unfortunately, it's not really mentioned anywhere how you move into or out of this condition. (Could be wrong on this part.)
 

I'd treat it as the equivalent of a 5' step. So you could full attack and crouch in round one, pop back up and full attack in round two, full attack and crouch in round three, etc. It's still quite good, but you don't get the full attack and total concealment every round bit.

That's why there's improved invisibility.
 

In the table of combat modifiers, the condition of kneeling or sitting is mentioned. (It grants +2 AC vs. ranged attacks, and -2 vs. melee, so it's literally a kind of "half prone" condition.)

But if you are kneeling behind a parapet or some other kind of cover that is 50% concealment, wouldnt that give you total concealmeant?

Also can someone explain the difference between cover/concealmeant? If a wall is at my waist height, do i have cover, concealmeant, or BOTH?
 

Question said:
Also can someone explain the difference between cover/concealmeant? If a wall is at my waist height, do i have cover, concealmeant, or BOTH?
Here you go:

SRD-Combat said:
Low Obstacles and Cover: A low obstacle (such as a wall no higher than half your height) provides cover, but only to creatures within 30 feet (6 squares) of it. The attacker can ignore the cover if he’s closer to the obstacle than his target.

A low wall is cover, not concealment or total concealment.
 

starwed said:
In the table of combat modifiers, the condition of kneeling or sitting is mentioned. (It grants +2 AC vs. ranged attacks, and -2 vs. melee, so it's literally a kind of "half prone" condition.)

Unfortunately, it's not really mentioned anywhere how you move into or out of this condition. (Could be wrong on this part.)

I'm about 90% sure I saw it treated as prone (eg taking a move action to get up).
 

This part confuses me : "Low Obstacles and Cover: A low obstacle (such as a wall no higher than half your height) provides cover, but only to creatures within 30 feet (6 squares) of it"

Why 30 ft? If i stand 60 ft away half of the target is still blocked by the wall, and still provides cover.

Also this seems to suggest that targets get a +4 bonus against ranged touch spells, but do not need to roll percentile dice for determining whether the spell hits the target or the cover?
 

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