Nathal
Explorer
My games are suffering because nearly every player in my regular gaming group is a Game Master, and all of them want to run their particular game. At first we tried switching between game masters every two weeks, but lost a sense of immersion in our characters. So we switched to one month per GM to run his game, and I was finally starting to get into my Monk character when...
we had to switch again. Nobody remembered much of what had happened in the previous campaign a month before and the GM failed to write any kind of journal to remind us of the details. Ugh! So far we have THREE rotating games.
So my wife told me yesterday she is loosing interest in gaming altogether due to the "dueling DMs" syndrome, the fact that there is little to no "immersion" factor when switching between systems and campaigns all the time, and continuity is also threatened. Sharing of the hobby has been a big part of our social lives, so her words struck me hard. I need to do something about it, but a bunch of the GMs would feel hurt if I axed their campaigns.
What would you do?
we had to switch again. Nobody remembered much of what had happened in the previous campaign a month before and the GM failed to write any kind of journal to remind us of the details. Ugh! So far we have THREE rotating games.
So my wife told me yesterday she is loosing interest in gaming altogether due to the "dueling DMs" syndrome, the fact that there is little to no "immersion" factor when switching between systems and campaigns all the time, and continuity is also threatened. Sharing of the hobby has been a big part of our social lives, so her words struck me hard. I need to do something about it, but a bunch of the GMs would feel hurt if I axed their campaigns.
What would you do?
