Summer-Knight925
First Post
Through the decade or so I've been gaming, I've been DMing, Game Mastering, Reffing and whatever other names you can think of (even been a Megaverse Ambassador if you really care to know)
My question though, is after all these years, after making many dungeons and maps on a pad of graph paper...
What makes a good dungeon into a GREAT dungeon?
Is it description?
Is it theme?
Monsters?
what about treasure?
The obvious answer is "well all of these"
but is there 1 thing that makes a dungeon better than others?
Is there a single element that makes a standard 'halls and walls' into an epic delve into the mountain?
My question though, is after all these years, after making many dungeons and maps on a pad of graph paper...
What makes a good dungeon into a GREAT dungeon?
Is it description?
Is it theme?
Monsters?
what about treasure?
The obvious answer is "well all of these"
but is there 1 thing that makes a dungeon better than others?
Is there a single element that makes a standard 'halls and walls' into an epic delve into the mountain?