30 - The Ghost Tower of Inverness
29 - The Assassin's Knot
28 - The Lost City
27 - The Sinister Secret of Saltmarsh
26 - City of Skulls
25 - Dragons of Despair
24 - City of the Spider Queen
23 - The Forgotten Temple of Tharizdun
22 - The Lost Caverns of Tsojcanth
21 - Dark Tower
20 - Scourge of the Slave Lords
19 - Against the Cult of the Reptile God
18 - The Hidden Shrine of Tamoachan
17 - Ruins of the Undermountain
16 - The Isle of Dread
15 - Castle Amber
14 - Dead Gods
13 - Dwellers of the Forbidden City
12 - The Forge of Fury
11 - The Gates of Firestorm Peak
10 - Return to the Tomb of Horrors
9 - White Plume Mountain
8 - Return to the Temple of Elemental Evil
7 - The Keep on the Borderlands
6 - The Desert of Desolation
5 - Expedition to the Barrier Peaks
4 - The Temple of Elemental Evil
3 - Tomb of Horrors
2 - Ravenloft
1 - Queen of Spiders
... now that is an....interesting list.. baffling even. I have read most (except for city of skulls and Cult of the reptile God ), played in several and GMed at least a dozen of these.
Sorry I just can't see what made several of these "all-time" greats. Sure "Ravenloft", "DoDesolation", "Barrier Peaks" (which was zany and original, if not especially well thought out) and "Hidden Shrine" are there... but where are "Ravager of Time" "All that Glitters" "Through the Magic Mirror" or "Dungeonland" ? "Reverse Dungeon" anyone ?
Where are almost all 'Dark Sun' modules ? Some of the great Dragonlance adventures ( "Dragon's of Despair" on #26 is all - I mean it has a great final location, but what about DL 4 (Desolation) and DL6 (Ice)? Or DL 9 (War)?) ? Where is the "Against the Giants" series (unless it now is part of "Queen of Spiders" for some reason ?) ? No Planescape besides "Dead Gods" ? Not even a mention of UK2 +3 ("Sentinel" and "Gauntlet") ?
Why does something as feeble as "Forge of Fury" from 3E make the list, while "Sunless Citadel" and "Standing Stones" do not ? And why don't the X series of D&D adventures not qualify - especially X4 and X5 ?
And aside from the token Judges Guild adventure - anyone noted that no none-TSR/WotC adventures actually made the list ? I cannot help myself, but both as a GM and player and the fellow souls IMCs seemed to enjoy several adventures by Necromancer Games far more (like the massively entertaining and fun "Grey Citadel"...just as an example... Or the "Freeport" series... or...or or.... ) than "Forge of Fury" - and that is only rather recent years...
Call me odd, but this feels far too much "off" what I have seen and experienced as "memorable" and "innovative or "breathtaking" (A)D&D/D20 gaming the last twenty years, and I wonder if, in the overall run, things came down to the few "big names" everyone seems to remember (like ToEE - which was..... oh well, it was big, but neither much fun to play or GM ), with many great adventures simply falling behind due to the fact that not everyone has played _everything_ - which would mean, fame and better sales outweighing true qualities...
Still, it makes a nice kick-off for a "fun" debate...