No flips for you!
Blades doesn't really have these, though. You can do a setup move, but it's a direct action, pursuant to the normal way actions work, that creates favorable fiction to enable the followup. That sounds similar to what you're saying here, but I think the difference is that the action used isn't positioned as a setup move, it's used that way. I find how you're setting this action up to look more like it's intended to always be a setup move, and never or rarely a direct move. And that's what I'm getting at -- Blades is structured in actions so that everything is a direct move on the fiction. Your Spout Lore action stand in here only ever does this indirectly -- you make this action, establish a new truth, and then do something with it with another action. You don't just spout lore at a problem and solve it, you spout lore at the problem and then do something else to solve it. While this works great as a concept -- clearly it works well in both AW and DW and I like this construction -- I don't think it fits with the more active Actions that Blades uses.I would say:
It’s a setup move > to create content > which drives things forward (for good or ill).
So the loop is setup > create > drive.
Again, YMMV. It's your thing.