Desdichado
Hero
For those of you who remember my Dungeoncraft site of campaign setting development (and who aren't in my game, Stockdale, Quickbeam and shadowlight!), I've finally been able to make another update. I now have ten updates, which is enough that I think the site is almost useful. Of course, there's probably another half-dozen or more to be made before I get completely through the methodology.
The good news there, though, is that I've actually started playing this campaign a few months ago (story hour right here -- story hour updates are maybe halfway to where we are in game) so I'm actually ahead of my essays. I hate making timetable promises that I subsequently don't keep, but I think I can complete the entire run of Dungeoncraft before September ends.
The first installment of the Dungeoncraft articles is right here and the new update is right here.
The good news there, though, is that I've actually started playing this campaign a few months ago (story hour right here -- story hour updates are maybe halfway to where we are in game) so I'm actually ahead of my essays. I hate making timetable promises that I subsequently don't keep, but I think I can complete the entire run of Dungeoncraft before September ends.
The first installment of the Dungeoncraft articles is right here and the new update is right here.
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