dave2008
Legend
Of course, but that is not what I am talking about. It is a fact the you did not understand the rules. It is also a fact that the two groups I ran it for understood them. However, it is not a fact the they are generally more or less understandable than other editions. Those are opinions.I'm talking from personal experience. It is a FACT that I did not understand the 4e rules.
I disagree. My personal experience tells me otherwise. In fact, I tried and played more playstyles in 4e than I did in 1e (partially because I tried other RPGs between 1e and 4e). From my experience we did (with 4e):There were lots of playstyles for 1st edition. That was its strength. Most other editions retained that. 4e lost it.
- Traditional 1e style (at least how we did it) with minis on the table to show general locations, the rest TotM
- Full TotM
- Full battlemap and minis
- Local heroes just finding their way (even did some 0 level stuff)
- Regional Barons managing strongholds
- Plane jumping epic warriors
- Completely ad-hoc freeform (player describes what they want to do & DM adjudicates)
- dungeon crawls
- hex-crawls
- horror
- investigation / intrigue
- murder-hobo
- high magic (elementary school kid group)
- low magic (gronard group)
- Races: human, elf, halfling, yuan-ti, lizardfolk, & dragon
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