Dungeons & Dragons 2024 Player's Handbook Is Already Getting Errata

D&D Beyond has made several minor updates to parts of the 2024 Player's Handbook.

goliath hed.jpg


The 2024 Player's Handbook on D&D Beyond contains several updates to the new revised 5th edition ruleset. Early access users of D&D Beyond who have also obtained a physical copy of the 2024 Player's Handbook have noticed several minor differences between the digital and physical copy, assumably due to soon-to-be-released errata. Notably, the following changes have been spotted:
  • Giant Insect spell contains a clarification on its HP (the physical edition states that the summoned insect has an HP of 30+10 for each level in the spell slot used to cast the spell; the digital version states 30+10 for every level above 4th level),
  • Shields now require the Utilize action to don or doff
  • Goliath's Powerful Build now specifies that it grants Advantage on ability checks to end the Grappled Condition instead of saving throws.
  • True Polymorph's spell description no longer states that the spell effects end if its target's temporary hit points run out.
  • The Telekinetic feat now specifies that it grants an increased range to the use of Mage Hand instead stating that you can cast Mage Hand at a further distance away.
Notably, Wizards of the Coast has not released an official errata document for the Player's Handbook, although they may be holding out until the book's full release on September 17th.
 

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Christian Hoffer

Christian Hoffer

“I don’t want to play their characters for them” is not meant as an admonition of your DMing style,
it is when you tell people they as the DM are playing the players character for them... look back at his posts he is very derogatory to my 'its okay as long as we all get the idea' style of play.

You asked what the difference is between the player describing their character’s actions and the DM calling for a check, vs. the player saying the name of a skill and holding up a die. @Maxperson answered from his own perspective.
and did so by insulting the other way... notice I have never accused him of taking away player agency as he does reputedly (and gets away with it)

He doesn’t like the latter because it requires him to make assumptions about the player’s intent, and to him that feels like playing their character for them.
him not likeing it is great... him explaining his way of play is fantastic... notice that even when I gave an example of his way going at my rifts game (man I am so glad I can go back to D&D now) he sttill finds ways to instead of saying "here is how I would handle it" or "I dislike this part" to slam home
That's 100% you playing that PC for that person.
If it doesn’t feel that way to you, it makes sense that you wouldn’t have a preference for his method. That it feels that way to Maxperson doesn’t mean he thinks you’re doing anything wrong.
he will literally tell you that I am not following the books that I am doing it wrong...
If him explaining the reason for his preference offends you… I don’t know, I guess maybe stop asking him?
right... I should shut up and leave, cause anyone expressing a different way should just expect to be disrespected...
 

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mellored

Legend
Not quite.

Player: I roll diplomacy/ athletics
DM: what are you trying to do?
Player: I am trying to...

Will quickly lead to.

Player: I am trying to...
DM: roll diplomacy/athletics, or
DM: You succeed and..., or
DM: That can't be done...

There shouldn't be two steps before we get to, "I am trying to..." Two unnecessary steps before getting to the description is a waste of my time, and I don't have enough D&D play time as is.
Keep asking them for a session or 3 and the Player will learn to skip the unnecessary step.
 

Distracted DM

Distracted DM
Supporter
This.

Player: I roll diplomacy/ athletics
DM: what are you trying to do?
Player: I am trying to...

Will quickly lead to.

Player: I am trying to...
DM: roll diplomacy/athletics
In my experience it's flipped.
My players started out with "I want to..." And that turned into "I'm rolling for..." because they learned what the different rolls correlate to what actions.

Over years they learned what I'm going to ask for and just started skipping the description part, presumably out of expediency. I still ask "what's that roll for?" out of stubbornness but ... It's largely unnecessary if I didn't want to stick to them actually saying it out loud.

There are a few exceptions, but otherwise it's as above.
 

FitzTheRuke

Legend
I use both if the approaches under discussion. You know how we don't like people telling us that our playstyle is wrong? Well, neither do players. If someone wants to ask to roll a check when they are new, I will try to steer them toward thinking narratively, but if they are an experienced gamer, I'm not going to force them to do it my way.

And I don't understand the idea that "if they roll more, they will fail more!" If they would have succeeded without rolling, wouldn't the DC be low enough that they would succeed WITH rolling? I usually use rolls, low or high, as a springboard for narrative complications, not necessarily just "pass or fail". If they roll low, but I think they should succeed, then they struggle, but make it. The struggle becomes a triumph, and low rolls become less feared.

I never quite understand why some gamers fear rolling.

OTOH, I think the approach of player narrating attempt and goal and DM narrating result IS the most sensible way to play, but I won't force it on others.
 
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And I don't understand the idea that "if they roll more, they will fail more!" If they would have succeeded without rolling, wouldn't the DC be low enough that they would succeed WITH rolling? I usually use rolls, low or high, as a springboard for narrative complications, not necessarily just "pass or fail". If they roll low, bit I think they should succeed, then they struggle, but make it. The struggle becomes a triumph, and low rolls become less feared.
my house rule (clearly label house rule not interpretation of a rule, not something from a book) is if you are prof in something you can't miss a DC 11 or less... Your first level with a 8 Cha prof in persuasion, if the DC would be 11 or less you just make it. yup even though by raw you have 50/50 shot

This also allows for in combat... if someone has an AC 10 11 (or in the case of some golems 8) and you are attacking with a weapon you are prof in you auto hit... You can CHOOSE to roll if you want to try to crit but most players just take the auto hits
 

Charlaquin

Goblin Queen (She/Her/Hers)
it is when you tell people they as the DM are playing the players character for them... look back at his posts he is very derogatory to my 'its okay as long as we all get the idea' style of play.
“I don’t want to play my players’ characters for them” is not the same thing as “if you do things differently you are playing your players’ characters for them.” Again, if you don’t feel that accepting a simple “history?” is playing your players’ characters for them, that’s great for you! Go forth and enjoy playing the way you like to play. To some of us, that does feel like playing their characters for them, and we don’t like doing that. We have different experiences of the game and different tolerances for what feels like overreaching on our own parts, and that’s ok.
nd did so by insulting the other way... notice I have never accused him of taking away player agency as he does reputedly (and gets away with it)
Right, because agency isn’t your bugaboo in this situation. You have, however, accused him of being childish and insinuated that there is an insufficient degree of trust between him and his players.
him not likeing it is great... him explaining his way of play is fantastic... notice that even when I gave an example of his way going at my rifts game (man I am so glad I can go back to D&D now) he sttill finds ways to instead of saying "here is how I would handle it" or "I dislike this part" to slam home
Is he not allowed to express when he dislikes another DM’s call and explain why he would make a different one…? If not, what are we even doing here?
he will literally tell you that I am not following the books that I am doing it wrong...
To be fair, he’d be correct in saying that the books don’t suggest players should be able to call for their own skill checks. That doesn’t mean it’s “wrong” to allow it anyway, just as it isn’t “wrong” for me to, for example, rule that the Hide action doesn’t make you invisible despite that being contrary to what the rules suggest. The beauty of D&D is that we can modify our procedures to suit our own preferences.
right... I should shut up and leave, cause anyone expressing a different way should just expect to be disrespected...
No, you just shouldn’t ask someone why they rule a certain way and then get offended when they answer you. You’ve had these conversations enough times to know what’s going to happen, yet here we are again. Maybe try just living and letting live.
 

“I don’t want to play my players’ characters for them” is not the same thing as “if you do things differently you are playing your players’ characters for them.”

It's not short hand. It's incomplete. You as the DM have to assume.
Second, the bolded makes it even worse for me. That's 100% you playing that PC for that person.
okay so here are two examples, or do I need more?
 


Charlaquin

Goblin Queen (She/Her/Hers)
okay so here are two examples, or do I need more?
I don’t disagree that accepting an incomplete action declaration requires making assumptions about that player’s intent, and I am also of the opinion that making such assumptions feels like playing the player’s character for them. If you don’t feel that way, more power to you. Enjoy the game the way you enjoy it, it’s no skin off my nose.
 

Remathilis

Legend
This.

Player: I roll diplomacy/ athletics
DM: what are you trying to do?
Player: I am trying to...

Will quickly lead to.

Player: I am trying to...
DM: roll diplomacy/athletics
Or you get what some of my players do...

DM: you enter what looks like an old library with a desk in the center of the room...
Player: * rolls * 24 Perception. What do I see on the desk?
 

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