Dungeons, Dragons, and Demographics

I am:

  • Aged 12-25, 3e was the first edition I played, and I like the look of 4e

    Votes: 31 6.0%
  • Aged 12-25, 3e was the first edition I played, and I don’t like the look of 4e

    Votes: 7 1.4%
  • Aged 26-35, 3e was the first edition I played, and I like the look of 4e

    Votes: 12 2.3%
  • Aged 26-35, 3e was the first edition I played, and I don’t like the look of 4e

    Votes: 2 0.4%
  • Aged over 35, 3e was the first edition I played, and I like the look of 4e

    Votes: 2 0.4%
  • Aged over 35, 3e was the first edition I played, and I don’t like the look of 4e

    Votes: 0 0.0%
  • Aged 12-25, 2e was the first edition I played, and I like the look of 4e

    Votes: 30 5.8%
  • Aged 12-25, 2e was the first edition I played, and I don’t like the look of 4e

    Votes: 5 1.0%
  • Aged 26-35, 2e was the first edition I played, and I like the look of 4e

    Votes: 66 12.8%
  • Aged 26-35, 2e was the first edition I played, and I don’t like the look of 4e

    Votes: 23 4.4%
  • Aged over 35, 2e was the first edition I played, and I like the look of 4e

    Votes: 1 0.2%
  • Aged over 35, 2e was the first edition I played, and I don’t like the look of 4e

    Votes: 1 0.2%
  • Aged 12-25, 1e was the first edition I played, and I like the look of 4e

    Votes: 7 1.4%
  • Aged 12-25, 1e was the first edition I played, and I don’t like the look of 4e

    Votes: 2 0.4%
  • Aged 26-35, 1e was the first edition I played, and I like the look of 4e

    Votes: 105 20.3%
  • Aged 26-35, 1e was the first edition I played, and I don’t like the look of 4e

    Votes: 48 9.3%
  • Aged over 35, 1e was the first edition I played, and I like the look of 4e

    Votes: 108 20.9%
  • Aged over 35, 1e was the first edition I played, and I don’t like the look of 4e

    Votes: 67 13.0%

Zweischneid said:
Percentages going as far as stating 1/10 and even 1/100 of a percentage point in a poll involving barely 500 people seems rather excessive.. not to mention faking an amount of accuracy that's simply not there. Given the error margins on this, I doubt one could nail this down to one or two full percentage points with precision.
I think I'll play the "You can ignore it if you don't want it, and rounding off to the nearest percentage point is trivially easy" card. :p

It's not like I'm adding a race or class that you're not going to have any use for into the core rules, you know. ;)
 

log in or register to remove this ad

We've passed the 500 mark (507), and the numbers now look like this:

Overall (507): 70.22% like

Started with 1e (302): 64.57% like
Started with 2e (136): 79.41% like
Started with 3e (69): 76.81% like

Age 12-25 (98): 78.57% like
Age 26-35 (266): 72.18% like
Age 35+ (143): 60.84% like
 

I started with the Red Box, which was quite enjoyable. I still break out the old Keep on the Borderlands and update it for the next editions. I am 35 and I think I've finally been won over with 4e. My biggest problem was how much change would effect my home-brew, but it looks like it won't be that bad. The only thing I'm upset about is the loss of Dragon and Dungeon. That's the one that stings. As I stated before, some of us with eye problems can't read long articles online. But, c'est la vie.
 



Well, a 2 second bit of Google, turns up the following stats:

It is easy to dismiss video games as pointless activities that only teenagers indulge in. The truth is that the average age of MMORPG players is around 26. In fact, only 25% of MMORPG players are teenagers. About 50% of MMORPG players work full-time. About 36% of players are married, and 22% have children. So the MMORPG demographic is fairly diverse, including high-school students, college students, early professionals, middle-aged home-makers, as well as retirees. In other words, MMORPGs do not only appeal to a youth subculture.

The wide appeal of MMORPGs is all the more striking because of usage data that shows how strong that appeal seems to be. On average, MMORPG players spend 22 hours a week in these environments and usage is not correlated with age. In other words, older players spend the same amount of time playing these games as younger players. Also, the strength of this appeal is further highlighted by the finding that 60% of players report having played an MMORPG for at least 10 hours continuously.

Another caricature of video gamers is that they are solitary hermits, but the data on MMORPG players show that 80% of MMORPG players play with someone they know in RL (a romantic partner, family member, or friend)on a regular basis. Thus, MMORPGs are in fact highly social environments where new relationships are forged and existing relationships are reinforced.

From Here

The statistics are widely available. It's not my fault if you cannot look them up yourself.
 

FireLance said:
We've passed the 500 mark (507), and the numbers now look like this:

Overall (507): 70.22% like

Started with 1e (302): 64.57% like
Started with 2e (136): 79.41% like
Started with 3e (69): 76.81% like

Age 12-25 (98): 78.57% like
Age 26-35 (266): 72.18% like
Age 35+ (143): 60.84% like

Hmm, these numbers don't look that good for WotC.

I guess you have to consider both the change of mind (it will happen for some) but also normal attrition. How many people voting no like would have continued to buy 3.5 products?
 


ShinHakkaider said:
And Gleemax, sure.
Not so much at Paizo or Rpgnet.

People here seem to be unabashedly Pro4E. There's nothing wrong with that. Even though I dont plan on going over to 4E I still pop in here to find out what's new with 4E.

But, yeah people here seem to be just wetting themselves with glee and anticipation over 4E.

Hey! A rhyme!

I don't think we are visiting the same EN World. Seems 50/50 to me...
 


Remove ads

Top