Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

It appears a Dark Sun campaign setting book is coming out in 2026.
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Wizards of the Coast has released four new D&D subclasses for playtesting, all of which have heavy thematic ties to the post-apocalyptic Dark Sun setting. The four subclasses, released as "Apocalyptic Subclasses," include the Circle of Preservation Druid, the Gladiator Fighter, the Defiled Sorcerer, and the Sorcerer-King Patron Warlock. Although not stated outright, the Gladiator and Sorcerer-King Patron are explicit nods to the Dark Sun setting, set in a ruined world ruled by Sorcerer-Kings where gladiatorial fights were common.

The Circle of Preservation Druid creates areas of preserved land that grants buffs to those who stand upon it. The Gladiator adds secondary Weapon Mastery properties to their attacks, with bonus abilities. Notably, the Gladiator uses Charisma as its secondary stat. The Defiled Sorcerer can expend its hit dice to amp up damage to its attacks and can also steal the life of its targets to deal additional damage. The Sorcerer-King Patron gains a number of abilities tying into tyranny and oppression, with the ability to cast Command as a Bonus Action without expending a spell slot, causing targets to gain the Frightened Condition, and forcing those who attack them to re-roll successful attacks.

The survey for the subclasses goes live on August 28th.
 

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Christian Hoffer

Christian Hoffer

So for the Dark Sun book, what species are we thinking they bring back?

Thri-Kreen and Mul seem obvious, but are there any other that need to show up?
If I had my druthers? Athasian variants for dwarves, elves, halflings, and goliaths; full species writeups for Thri-Kreen and Mul; Dray generations as new Draconic Ancestry options for Dragonborn; Aaracokra as-is; sidebar for suggestions of other thematically-suitable PC options, like Genasi as “half-genies”.
 

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No, you were still locked into defiling or preserving when you became a wizard. The table you're thinking of was for defilers defiling when memorizing spells, with doing so in lush terrain having a chance of getting extra oomph and doing it in bad terrain giving less. I was never a fan of this, because it moved the defiling to memorizing at the start of the day. This would have some knock-on effects, chief of which would be sneaky defiling. OG defiling was a dead giveaway, as the defiler would be surrounded by a circle of ash when casting a spell. But you also had the lore aspect that most tribes had either a defiler or a preserver in a leading position, and that sedentary tribes would usually have a preserver because they don't like someone who bleeps where they eat, while raiding tribes would often opt for the stronger power of a defiler because they likely won't be casting much at home where it matters.
Yup thanks for the double check. Didn’t have me reference near and I think my brain might have either blurred the 3.5E Paizo or 4e or personal hack to mimic the lore of novels.

Been a long while since I dug into any Dark Sun except to get references to create a big alternative Athas/Tablelands map that matched the lore of the OG box. I guess I’m gonna need a refresh again!
 

I find I don't mind an update, if it is done well. 'Done well' being entirely subjective, arbitrary and capricious. I just need a re-imagining to stay true to the core identity of Dark Sun, a dying world ravaged by magic, ruled by sorcerer tyrants, alien yet familiar to traditional fantasy. Because magic is anathema, psionics are cultivated in all tenacious life on Athas, magic users are feared and hunted. Clerics filter their magic through the elemental and para-elemental powers, because even the gods have forsaken Athas.
Keep that and in the forefront, and any remake will still be able to call itself Dark Sun.

I like the idea of Mul being a bioengineered warforged, the perfect citizen for a new world controlled by the Dragon.
 

The remains a small, unlikely possibility they just don't screw it up, that it's like... solid. Decent. Good even!
the level of screwup is in the eye of the beholder. If nothing but a carbon copy will do, that is on (general) you.

I am sure there are people that think they screwed up DL or Planescape, just like there are ones that do not think so. The same will be true here.

I think they could stick the landing well enough, but it is not guaranteed
 

I would have thought the Purple Dragon Knight fiasco would convince people to quit jumping to conclusions, but everyone out here like it's Olympic Poke vaulting tryouts
Let me tell you a story from the Before Times, in the long distant year of 2000, when all we had was use.net as the main communication for D&D fans. On a warm day in August, the 3e PHB was released. I went and got mine from my FLGS, and paged through it while having dinner on the Wendy's on the way home. Oh look! They've flipped AC and replaced THAC0! They've standardized stat bonuses! All sorts of interesting new things to talk about! So when I got home and popped on my dial-up, I was expecting to talk about all these new exciting changes and features. But, sadly, no. Basically a lot of posts were not about the new changes, for good or ill, but people freaking out about what the PHB did not say. The PHB didn't mention drow! So, logically drow would not be in 3e! And whole swathes of similar things not mentioned in the PHB, which meant surely they were gone forever. Logically, they would be (and actually were) in the DMG or MM. But those hadn't been released yet, so some people were just letting their fears take over their imaginations instead admitting they were going off incomplete information. Oddly enough, there were few retractions or admissions of overreacting when, you know, drow actually ended up appearing in the 3e MM.

So it was, and still is, and indeed ever shall be.
 

Sure, but we don't know how WotC is going to present Dark Sun this time around, we're just speculating. I understand (and even agree to a certain extent) that we can expect WotC to screw it up somehow, but I don't think that we can predict the exact ways that it will happen yet. Not even when speculating about this UA, as it's not even close to everything that's going to come out for it (in the very least, we'll get the Psion and Wild Talent Feats as well).
You're extrapolating from very incomplete information here. It may be gone, it may not be gone. But it's impossible to draw anything approaching truly definitive conclusions from a few bits of UA material. All we know for sure is that Defiling is done this particular way for this particular subclass - how it may occur, or may not occur, for other classes is unknown to us at this time
From what we see, here, Defiling and Preserving have been made into Archetypes. There's no reason to assume it will also be a standard game mechanic, as well. Because it would be confusing to have the same name for the same concept used in two different places.

So that, right there, is pretty ironclad that we won't see Defiling/Preserving as a standard function of Arcane Magic. ESPECIALLY since they made Preservation a -Druid- Archetype...

But.

We've also previously SEEN what WotC will do with Dark Sun in the broad strokes. The 4e version wasn't a 3rd party publisher, it was WotC.

I dunno 'bout y'all. But I'm basing my speculation on what they've previously done, what they've previously said, and what they're currently doing. It probably won't be a flawlessly accurate accounting of what's coming... but I think it's safe to say that I've got the broad strokes of it down.
 


the level of screwup is in the eye of the beholder. If nothing but a carbon copy will do, that is on (general) you.

I am sure there are people that think they screwed up DL or Planescape, just like there are ones that do not think so. The same will be true here.

I think they could stick the landing well enough, but it is not guaranteed
I mean, it's an official WotC D&D book.

An awful lot of people will defend whatever they do, no matter how bad. So far we've no bottom limit to what will be defended in an official WotC D&D book (but see later in the next paragraph!). We've seen that at great length. The very worst, weakest, least-well-designed, least well-executed 5E materials get like 4/5 from a lot of people (including most "reviewers"), usually some kind of caveat that there's a "limited audience" or the like lol but still (maybe 3.5 if they're feeling really spicy), whereas the best official WotC products, the highest-effort, most thorough, most extremely well-put-together often just get like 4.5/5.

This is the big challenge that's unique to 5E - it wasn't a thing in 2/3/4E (nor early 5E actually, it only came in after 5E went big) - you just can't even slightly trust reviews because 5E has a sort of... people call it "toxic positivity", but that's not right... because it's not that, I've seen that, that's different. It's like you're required to act like ever WotC product is at least good, or else people just tune you out. And that's the dominant force. There is a small element of justification to this too, because WotC hasn't put out any real like, 1/5 or less products for 5E that I'm aware of (unlike some 3PPs)! They've never made anything completely worthless, just a lot of things that were half-arsed, clearly damaged by arbitrary seeming format decisions (i.e. the 3-book in a slipcover insanity), artistically very empty and and sometimes not very well put-together mechanically (thought still better than many 3PPs of course in the latter).

Now, there are people who are also very negative about D&D, but it's not at a diametrically opposed angle. They don't just give every product a review of 0.5 to 1.5/5, no. Instead just dismiss everything in cynical ways (some of which are, unfortunately, somewhat justified, given the aforementioned semi-frequent artistic emptiness/phoning it in and format insanity).

Combine this together and you get a tricky situation, because discussion often tends to be between the needlessly defensive and the aggressively cynical, with neither side necessarily particularly interested in accurate criticism lol.

The reality is, they could put out a totally generic fantasy setting, that loses absolutely everything about Dark Sun thematically and tonally and in terms of ideas, except that it's desert survival and technically some (but probably not all) of the main bad guys are Sorcerer-Kings, and which also was say, too short, and mostly a mediocre adventure and bestiary, and a lot of people would still rate it 4/5 and say "I liked it!".

But it'll be disappointing if they do.

I suspect the actual decision-maker to do Dark Sun here is that, regardless of whether it's no-ideas/themes rubbish, it's going to sell a lot of copies. Because most people buying 5E material are under like 30-35 at the outside (according to WotC's surveys), and most of them have never played Dark Sun, so the only things they really know about it are that it was really cool, and had certain things in it - the tone and themes tend to be discussed less than other elements (something sadly true of pretty much all settings in pretty much all games). Anyway point is, WotC don't actually need to go a good job to move a lot of copies here. The question is really if they want to change direction more towards an actually-broader take on what can be in 5E D&D (which ironically, a semi-accurate Dark Sun would represent), or whether the quest for blandness continues or even worsens.

EDIT - My expectation is that they screw it up LESS than a lot of people are expecting them to, don't actually make it generic or too light, do keep Sorcerer-Kings as the main bad guys, do have a lot of suggested restrictions, maybe even have the cojones to default-ban clerics, but that they make some kind of sensible-seeming but profoundly point-missing major lore change (most likely "All Preservers are Druids, All Defilers are Sorcerers" based on current very limited info) that leads a sort of cascade effect through the setting to just make things less exciting/compelling, and we get a lot of Gen Z and very young Millennials going "This was the setting the olds were saying was so cool? Seems ok but not really that exciting to me! Also where is X theme they mentioned?".
 
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I mean, I would, yes! I spent a whole bunch of time combining different birds and cats into a whole slew of species of Griffons, for example. (My hummingbird cheetah griffon being a fast example!)
I did that too! My Peregrine Stalker is a cheetah/falcon "gryph" hybrid that are as at home in the savannah as they are in the nearby mountains that they nest in.

I created "gryphs" for more than cats though, have you see the art online of "Trash Gryphons" and other griffon variants? There is some fun stuff out there.
 

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