Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

Expect 2026 and 2027 announcements at the show.
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Wizards of the Coast plans to use Gen Con as a launching point for future products. During a press briefing at Gary Con on Thursday, Head of D&D Franchise Dan Ayoub said that they would be announcing the product tied to the Season of Champions at Gen Con this year. Additionally, starting at Gen Con in 2026, D&D will also announce the roadmap for the upcoming year at the convention, which will include announcements of upcoming Seasons, announcement of new products, and other "stuff" tied to the season.

Ayoub told the press briefing that early feedback for the seasons have been "fantastic," so it appears that this will be the standard moving forward.

Later in the press briefing, Ayoub noted that the lengthy delay in announcements was due to a combination of internal reorganization for the D&D team and a shift in which products would be released in 2026. He also said that adventure modules will be returning to Dungeons & Dragons as part of the new Season models, although it's unclear whether this will be through the D&D Encounters program, Adventurer's League, or through some other kind of unannounced product.
 

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Christian Hoffer

Christian Hoffer


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Lol the idea that the only alternative to grimdark is twee and hopepunk is hilarious.

Yes, everything must either be Warhammer or Witchlight! No in between! 🤣

I didn't say that there are obviously dozens, hundreds maybe of genres. Hell, supposedly romantsy is the big thing now for only God knows why.

Point is, there are many many ways to do fantasy, and grimdark is one that will last forever, not that you have to enjoy it.
 

I didn't say that there are obviously dozens, hundreds maybe of genres. Hell, supposedly romantsy is the big thing now for only God knows why.

Point is, there are many many ways to do fantasy, and grimdark is one that will last forever, not that you have to enjoy it.
Sure, just like romance novels.

But not because it is the genre of choice for gentlement, or a "reasonable" escape from reality.

It is simply that some folks like being cynical and taking tourist jaunta through darkness, or take a sort of cathartic satisfaction from it.

Personally, I have seen enough real life darkness that i find the genre banal and bland, even cringey, but heck everyone has their preferences.
 

30 pages, soft cover. $20 is more than reasonable - for both sides. Printing costs for WotC, provided they mass produce is probably between $2 - $5. Salaries are so variable, that it is impossible to speculate. But once shipping is factored in, I can't imagine it's more than $10-$12. So $15 cost to stores.

And here is the important part, let the gaming stores make more money on these than WotC does. They need to start building bridges back into the community, in particularly gaming stores. This is just my opinion, but I have watched the RPG section shrink in every single gaming store for the past fifteen years. From books to minis to maps to supplements. The area keeps shrinking. This is something I have noticed in Illinois, Virginia, and Washington.

I could be wrong, and there is someone here who actually owns a game store that could correct me or bring more insight. But, that is what I've seen. And for modules to work, they need to be in game stores, not just online.
Yeah, that is not financially likely.
 


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