TerraDave
5ever, or until 2024
detomo said:Halfling Paladin
Small Natural Humanoid
...Melee: Impetuous Challenge; Reaction, whenever adjacent enemy moves away; +10 vs
Does this replace the challenge mechanic we saw in the pregens?
detomo said:Halfling Paladin
Small Natural Humanoid
...Melee: Impetuous Challenge; Reaction, whenever adjacent enemy moves away; +10 vs
I was under the impression that for anything not covered by a skill, feat, or power, one defaulted to ability score vs. appropriate target, including the level bonus. This would make the inclusion of the bonus with the ability scores appropriate, because bare ability score is never used.breschau said:That's incorrect. It's because at 2nd level your +1/2 per level skill bonus finally shows up. For some insane reason the monster stat blocks show the skill bonus next to the ability instead of the actual ability modifier. Search around here and you'll find it.
Confused? So was I when I first heard about this silliness.
detomo said:Vampire Vizier
Melee: Blood Drain; Requires cbt adv; +13 vs Fort, living humanoid only; 2d12+2 AND enervated (save ends) AND this creature gains 25 hp. Recharge 5
Matthew L. Martin said:I'm surprised no one else noticed this--it appears to be definitive evidence that the traditional D&D vampire of thirty years' standing--the level-eating slap-fighter--has been staked, beheaded, and burned.
Oh joyful day!![]()
detomo said:Looks like some of the stats are already in the download Monsters and More. I can type up the stats for some of those not in there, unless its been done somewhere else already![]()
Moniker said:What is the link for Monsters and More?
Cheers~