jeffwhitfield
First Post
The UI isn't pretty and the output format leaves something to be desired, BUT IT WORKS. UI and output formatting can be improved later but an engine that largely works properly at the PHB launch is pretty impressive.
Actually, no, Dungeonscape never worked. It was a confusing mess and wasn't at all useable, especially on tablets (ie. iPad).
The problem I had with Dungeonscape and just about every RPG utility out there is that all of them suffer from pretty poor design decisions. About the only one I'm using right now for D&D 5e is Fight Club which, even then, has a few bits here and there that could use some improvement.
I have yet to find a decent virtual tabletop app that allows me to easily import my own maps and icons with simple "fog of war" capabilities that I can use on my iPad.
I just don't understand why NO ONE can design simple applications that look nice and work well across multiple devices. It just seems everyone designing apps for RPG's are over-designing the interfaces and making things more complicated than they need to be.