Or just not use poison as a stable anymore.So what im seeing is that rogue dwarfs are severely overpowered. Rogues are usually the trap finders and such, unlocking doors etc. Well traps usually involve some sort of poison, a favorite among DMs are poison pins when a lock fails. It just seems unbalanced.
I'm not fond of any PC that starts out at level 1 with "immunity" to anything. For those type of characters it just makes certain story elements impossible. What do dwarves do - drink rattlesnake venom for breakfast and wash down dinner with freshly milked spider venom?
so basically never use poison traps if you have a dwarf rogue?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.