Dwarf Racial Skill Bonus [E - Tools]

Hmm, no luck here. I dropped Scott a line with the issue.

Edit: it does appear to be some built-in rule about how many skills can be displayed, and which ones will be.

Examples: a human druid with one rank in each craft skill has this Skills entry on the stat block:

Skills: Craft (__________) +1, Craft (Bookbinding)-1, Craft (Calligraphy)-1, Craft (Cobbling) +1, Craft (Leatherworking)-1, Craft (Locksmithing)-1, Craft (Metalworking)-1, Craft (Sculpting)-1, Craft (Stonemasonry)-1, Craft (Weaponsmithing)-1, Craft (Weaving)-1.

My modified dwarf rogue with at least one rank in each skill has this in the stat block:

Skills: Craft (__________) +3, Craft (Bookbinding) +1, Craft (Calligraphy) +1, Craft (Cobbling) +3, Craft (Leatherworking) +1, Craft (Locksmithing) +1, Craft (Metalworking) +3, Craft (Sculpting) +1, Craft (Stonemasonry) +2, Craft (Weaponsmithing) +2, Craft (Weaving)-1.

That's lots of missing skills. I'd bet the rule has something to do with "which skills get displayed at all" (i.e. "if the skill has Ranks or a Racial Mod, display it") vs. a total number of skills that can be displayed ("no more than 10, add a blank spot if there are more than 10") but it's pretty darned confusing.
 
Last edited:

log in or register to remove this ad

Awesome Eric, I appreciate it.


EricNoah said:
It's a bug I tells ya!

Hey, btw there's a way you can fix all of these problems yourself...

File -- Load File -- navigate out of the current folder, to Core/Races

Open the Dwarf, Hill.rac file

Go to the Skills frame.

Edit the racial bonuses (remove the bonuses from the Profession skills, add that missing Craft bonus, remove the Appraise bonus)

Save your work (be sure you're saving in Core/Races and not User/Races).

Voila, it's fixed. You *may* have to then make your character again with the modified race.
 

Remove ads

Top