thedungeondelver
Adventurer
Pbartender said:I refer you to the first post:
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Here's a few more quotes:
"What an immense mass of evil must result... from allowing Player Characters to assume the right of anticipating what may happen." ~Leo Tolstoy
"It is dangerous to be right when the Dungeon Master is wrong." ~Voltaire
"Never doubt that a small group of thoughtful, committed Player Characters can change the campaign world. Indeed, it is the only thing that ever has." ~Margaret Mead
"...Violence as a way of gaining power... ...is being camouflaged under the guise of roleplaying, alignment [and] game balance..." ~Alfred Adler
"Unthinking respect for rules mechanics is the greatest enemy of roleplay." ~Albert Einstein
"Let not your zeal to share your house rules entice you beyond your edition." ~Marquis de Sade
"How could a Dungeon Master rejoice in victory and delight in the slaughter of Player Characters?" ~Lao Tzu
Ah! In my enthusiasm I missed that in the OP entirely!

Well, let's try this one then:
"When you are in any contest you should work as if there were - to
the very last minute - a chance to lose it. "