Web of Death (General)
You can spin your blade and endanger any who dare attack
you.
Prerequisite: Base attack bonus +5, Combat Reflexes, Weapon
Focus.
Benefit: When taking a total defence action, you spin your
weapon so skilfully that you can make an attack of opportunity
on anyone who attacks you. The normal rules for attacks
of opportunity apply. This attack is resolved after your
opponent’s.
Striking Cobra (General)
You can make surprise attacks even when your opponents are
aware of your presence, using your body language to convince
them you are no threat, then attacking with the speed and
suddenness of a striking cobra.
Prerequisites: Bluff 6 ranks, Dex 15, Cha 13, base attack
bonus +6.
Benefit: So long as combat has not yet begun, you may
attempt a Bluff check opposed by your opponents’ Sense
Motive checks. If you succeed, they are surprised and you
may make a round of surprise attacks against them, though
they may attempt Will saving throws (DC = 10 + ½ your
base attack bonus + your Charisma modifier) to avoid being
flat-footed during the surprise and subsequent rounds. An
opponent who had readied an action will lose that action if he
does not beat your Bluff check with his Sense Motive check.