Kunimatyu
First Post
The Souljourner said:Ahh, that capstone ability is pretty sweet for the fighter. I was thinking about giving the fighter the ability to take feats that up his effective BAB for the purpose of qualifying for other feats. But yours works pretty well without eating up another feat by the fighter.
Also, the fighter does get access to weapon specialization, which at 6th level is still a big boost. If you allow that capstone, that allows even more feats only the fighter can take, and then it starts to look like the fighter is actually doing what he's supposed to do - just out-fight everyone else.
Is there a capstone for rogues as well? Trap Sense +2 isn't really compelling.
-Nate
The floated capstone for Rogues was the ability to select one of the 10th level bonus rogue abilities at 6th. The barbarian capstone was DR 1/-.
In this same vein, a swashbuckler's level 7 charge ability would be its capstone, and the hexblade's greater curse would be its capstone(by the way, hexblades, if you include the additional hexblade feats in Dragon, are actually a compelling choice in E6)