rycanada said:
Submitted for your consideration, the current "epic" feats I'm considering. Please peruse and tell me what you think, this is for the new E6 document I'm working on (which at least to start will be just a new thread, but we'll see from there).
Artful Sorcery
Prerequisites: Character level 6, ability to cast spells of 2 different levels spontaneously.
Benefit: You gain two spells known - one for your highest level spells, and one for a lower level.
Special: You may take this feat multiple times.
Extended Sorcery
Prerequisites: Character level 6, spontaneous caster
Benefit: For a kind of magic you cast spontaneously, you gain two spell slots - one for your highest level spell slot, and one for a lower level slot.
Special: You may take this feat multiple times.
Extended Wizardry
Prerequisites: Character level 6, prepared caster
Benefit: For one kind of magic that you prepare, you gain one spell slot of any level.
Special: You may take this feat multiple times.
I don't like them.
Firstly, they exceed the similar kind of feats and abilities we have seen previously (Extra Slot, Extra Spell, Advanced Learning)
I also think granting two new spells per feat is too strong for a sorcerer, in comparisson to what other classes can achieve with a feat. The sorcerer is deliberately stifled in his spell selection, because of the power of spontaneous spell casting.
I think I'd prefer feats along this line:
Master of the Mystical
Prerequisites: 6th level spellcaster, 9 ranks Knowledge (arcana) or 9 ranks Knowledge (Nature) or 9 ranks Knowledge (Religion)
Benefit: By strenuous mental exercises, and through study of eldritch signs/esoteric mystical texts/ you have expanded the number of spells per day you can cast. You gain two spell slots - one 1st level spell slot, and one 2nd level spell slot.
Special: You may take this feat multiple times.
Supreme Master of the Mystical
Prerequisites: 6th level spellcaster, 9 ranks Knowledge (arcana) or 9 ranks Knowledge (Nature) or 9 ranks Knowledge (Religion), Master of the Mystical
Benefit: By strenuous mental exercises, and through study of eldritch signs/esoteric mystical texts/ you have expanded the number of spells per day you can cast. You gain one 3rd level spell slot.
Special: You may take this feat multiple times. You may not take this feat more times than you have taken Master of the Mystical.
Ultimate Master of the Mystical
Prerequisites: 6th level spellcaster, 9 ranks Knowledge (arcana) or 9 ranks Knowledge (Nature) or 9 ranks Knowledge (Religion), Master of the Mystical, Supreme Master of the Mystical
Benefit: Your studies of ancient texts and outsider contacts have allowed you to exceed normal mortal bounds. You gain a spell slot of a level one higher than you can cast prior to taking this feat. You do not gain access to higher level spells with this feat. This slot may only be used to fuel metamagic spells.
And then the ordinary "Extra Spell" "Advanced Learning" feats.